193,202 Commits over 4,049 Days - 1.99cph!

5 Years Ago
Bumped immediate network visibility distance to 128m (from 64m) to give more notice for SAM sites
5 Years Ago
Added SLOD for compound
5 Years Ago
More guitar deploy changes
5 Years Ago
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5 Years Ago
Lowered view yaw clamp on piano and xylophone and nudged the eye pos back slightly
5 Years Ago
Remove some unused placeholder guitar sfx
5 Years Ago
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5 Years Ago
Delete unused scripts
5 Years Ago
Testing a guitar deploy fix
5 Years Ago
Remove old note sequences logic Disable autoplay on cowbell and tambourine
5 Years Ago
Merge from the latest vehicles work
5 Years Ago
Merge from Vehicles, André's previous code review point.
5 Years Ago
piano sound polish pan flute sound polish
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Improvements to collision damage code. No more jumping on your vehicle and hulk smashing it.
5 Years Ago
reverted heldEntity holster offset delay
5 Years Ago
fixed batteries losing charge on pickup fixed switch having invisible lights when off fixed switch showing power when no power was received
5 Years Ago
Final cargoship style 1. Rad barrel material fix.
5 Years Ago
DS Fix
5 Years Ago
recycler typo ( needs phrases )
5 Years Ago
restored pickup prevention for containerIOEntities that have an inventory
5 Years Ago
Backup
5 Years Ago
fixed spas12 weird worldmodel
5 Years Ago
fixed pink crossbow arrow during demos fixed weapons not showing fire animations in third person / non local clients fixed arrow pullback being invisible to non local clients
5 Years Ago
Added skinnable loading safeguards
5 Years Ago
Foliage spawner progress
5 Years Ago
Latest terrain generation, added post processing to grass and forest splats
5 Years Ago
Limited Light tool brightness to 20 (from 255) Fixed Sandbox control panel sliders with invalid convars making errors Added Default preset value for gmod_suit in server settings
5 Years Ago
Updates to the ISteamUGC support for subscriptions
5 Years Ago
[D11][UI][#3009] Fixed issue with giving stackable items to a full container. Fixed sfx playing on startup
5 Years Ago
[D11] Particle system optimisations
5 Years Ago
[D11] + content\props - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc (Not finished)
5 Years Ago
Merge from /main/comp
5 Years Ago
[D11] Updates server cache sync error message
5 Years Ago
[D11] Updates server cache sync error message
5 Years Ago
[D11] + prefabs\plants - LOD Checked, LOD's Converted, LOD's adjusted, prefabs adjusted etc
5 Years Ago
[D11][#3025] Fixed issue with take all ignoring empty belt space.[#3049] fixed issue with skiping audio trigger for selected item description
5 Years Ago
vm pan flute source
5 Years Ago
vm pan flute
5 Years Ago
Added a unflattening test.
5 Years Ago
Item dropped/pickup notices with long item names now uses the same truncated appearance as the crafting notifications.
5 Years Ago
[D11] + prefabs\misc - LOD Checked, LOD's Converted, LOD's adjusted, prefabs adjusted etc
5 Years Ago
Change footstep check from swimming to head under water, to maintain surface sound effects
5 Years Ago
Bundle loading tweaks
5 Years Ago
[D11] Change server default fps to 30
5 Years Ago
[D11] Change server default fps to 30
5 Years Ago
[D11] Merge with main
5 Years Ago
Can't steal building-blocked christmas tree decorations
5 Years Ago
Merge from main
5 Years Ago
player flute running anim fix