200,682 Commits over 4,171 Days - 2.00cph!
Added NotifyPanel to NetworkingTest to help diagnose issues.
Viewmodel arms use player skin colour
Refactored static decor placement (now uses noise octaves instead of shitty blob clustering)
Tweaked lake and island shape
Workaround for "group < 0x7fff" spam on load inside the editor
Temporary fix for players spawning at world origin with some seeds
Conditional mesh work ~~ twig skin
Reduced maximum allowed path slope from 35 degrees to 30 degrees
Textures: Normals for default head (works with fixed torso) and normals for new head.
Composite map for skin shader.
Highpass map.
Materials: Player_skin
Update: Fixed vertex split = new mesh (updating soon)
New mesh = rebake of normals.
Updated uv maps to make better use of wasted space.
Notes: Materials/Textures will not work with old meshes because of the above. Even using old uv's the normals would not work because of the broken normals.
Only generate rivers of a certain length, discard super short ones
Some project restructure, now using MaterialPropertyBlocks for screens and screen reflectors.
[zombies] added new movement indicator
added tennis_ball rock max file and textured
Clearing list of effect on scene change
Added a parser which will be used to test some pro gen stuff.
Working on allowing input sampling during fixed updates.
Conditional mesh work ~~ wood skin
improved the 3rd person animations for hatchet (idle / jog / run)
Undone tom's invisible player patch
Spectate optionally takes a target string - partial username or steamid
Added map size/seed to server tags
Fixed skin guide being invisible
fix for viewpunch NRE (maybe?)
- Fixed a crash issue with SetNWString
- Added Entity:SetNWVar, Entity:GetNWVar, SetGlobalVar and GetGlobalVar back
- Removed type checking for Entity:SetNW*, Entity:GetNW*, SetGlobal* and GetGlobal* (enjoy your terrible programming practices again... for now)
* Don't allow players to download banned addons via WorkshopDL
* GitSync
Fixed save list warnings
Added asserts for multiple spawn calls