193,469 Commits over 4,079 Days - 1.98cph!
added fire torches to raft, fixed transparency issues with court fringe, rebuilt materials and added new court shader to fix shadows, tweaked court diffuse
Changed special move to attract ball
More work on SOv3. Fleshing out more classes, rewriting for Trigger Manager based Cycle when adding Needs and Effects to Agents... generally working towards stitching everything together.
Post-build deployment, GUID: c299e56a-ab4e-4992-b576-89d582710543
Proper fix for parallax offsetting and more robust inversion attenuation
Updated meta on some Mavis anims
Added Mavis serve walk & clips
▊ ▍▆█▇▄▍ ▇█▌ █▍▊▅ █▆█▄▍▆▇▅ ▋▄ ▊▍█▊▆▅▆▅▅▊ /▋▋█▇▍▆▄▊ ▋▇▉▆ ▅▋▇▉█▅▍
Enabled trees in LegacyLevel
Added terrain painting overlay to terrain and terrain blend shaders