223,523 Commits over 3,684 Days - 2.53cph!

8 Years Ago
fix mostly for bear walk
8 Years Ago
- Is/Was pressed bug fix
8 Years Ago
-CanFindOrCraftTool now checks whether tool is being carried by unit.
8 Years Ago
-merge with 'tribe_tracking_items' -tribe now ticks -tribe checks for items and their quantities amongst all known items, making a list of currently known eligible ItemSettings and their numbers
8 Years Ago
- Reworked ability input stuff to allow triggering from new multi controller input stuff - Added new keyboard bindings to button set
8 Years Ago
Skin icons
8 Years Ago
Item name fixes
8 Years Ago
Skins
8 Years Ago
Skins
8 Years Ago
Skins
8 Years Ago
Skins
8 Years Ago
Skins
8 Years Ago
diagnose the int64 NRE in status
8 Years Ago
Char11 assets. Final ZBrush sculpt. WIP BS ZTool. WIP Maya scene and textures.
8 Years Ago
added dylan's cowboy quickshot effects to dylan_effects folder
8 Years Ago
first attempt at wolf rig and added keyframes to all bones in bear animations to prevent export bug where non keyframed bones interited the wrong transation infomation from other actions
8 Years Ago
▅▍▇▌▊▄▉▊▆ ▇▆▍▊+▊▋▊▉▌██▍▌▌
8 Years Ago
Updated controller
8 Years Ago
bot
8 Years Ago
Automated Linux DS Build #94
8 Years Ago
fixed heli crate bounds
8 Years Ago
bot
8 Years Ago
Automated Windows Build #94
bot
8 Years Ago
Automated OSX Build #94
bot
8 Years Ago
Automated Linux Build #94
8 Years Ago
* Fixed Saves/Dupes exploit ( github ) * Fixed a crash on disconnect
8 Years Ago
Left-over changes
8 Years Ago
First shore foam test experiment (close) Displacement fade-out on planar, shallow water beds
bot
8 Years Ago
Automated Linux DS Build #93
8 Years Ago
bugfix
bot
8 Years Ago
Automated Windows Build #93
bot
8 Years Ago
Automated OSX Build #93
bot
8 Years Ago
Automated Linux Build #93
8 Years Ago
test #2 - fix singleplayer potentially
8 Years Ago
FOR FUCK SAKE ice asteroid model !A ice wip floor block FOR FUCK SAKE player ship laser not to trigger on collision FOR FUCK SAKE WIP asteroid tile set FOR FUCK SAKE camera fog setting FOR FUCK SAKE quality setting, change to no cascade shadow and increased shadow distance
8 Years Ago
Cowboy - serve walks, breathe & clips
8 Years Ago
Cowboy - serve walks & breathe
8 Years Ago
back up daily progress plus new sand splat, new rock splat
8 Years Ago
Replicating state on clients.
8 Years Ago
Skin save
8 Years Ago
Split data vis Node into its own file Added "Open Visualiser" button to Before Inspector/Before Editor Tab toolbars
8 Years Ago
Merged changes meant for main branch
8 Years Ago
Increased hurt blood overlay intensity to 1.0
8 Years Ago
Updated anim metas
8 Years Ago
Font test
8 Years Ago
Removed old textures
8 Years Ago
added temple level select image working on stone blocks and stone props for temple court
8 Years Ago
Fixed font / names
8 Years Ago
Removed duplicate nodes in debug vis, added panning via MMB
8 Years Ago
More data vis, some Goal data tweaks