239,351 Commits over 3,837 Days - 2.60cph!

9 Years Ago
Triggers created at runtime add themselves to TriggerManager for evaluation. Tweaks
9 Years Ago
WIP Trigger/Condition refactor, effects not working currently but game still functions
9 Years Ago
Updating crossbow source file
9 Years Ago
Removed position check
9 Years Ago
Added dylans sparks effect. Added new skybox, lighting and animated parts to wild west scene. Changed material colours, added clouds, tweaked orbitting rocks.
9 Years Ago
added new wild west skybox, added shadow mesh
9 Years Ago
fixed some seams seemingly causing seam issues.
9 Years Ago
Pink mouth fix
9 Years Ago
Removed lamppost light source because it looks weird and flickery Removed tiny floating mesh from radtown_small_5
9 Years Ago
Fixed SpawnGroup variance always being 0 (i.e. no variance)
9 Years Ago
Refactored shot selector, removed almost duplicate struct
9 Years Ago
Overriding the type passed to CreateAsset in in tabs that work with abstract data types (condition, trigger, consideration etc) Added HasAttribute Condition Added EnvironmentalModifier Effect
9 Years Ago
Added Quadautom prefab
9 Years Ago
replaced temp icon
9 Years Ago
Loading screen fix
9 Years Ago
Big chunk of editor cleanup and refactoring mostly around asset list generaton, tab refresh and creation Material organisation in Resources
9 Years Ago
updated male heads with new eyes
9 Years Ago
updated mace icon
9 Years Ago
Updated phrases
9 Years Ago
updated icons added LOD's to crossbow added worldmodel for crossbow
9 Years Ago
Changed how items are loaded (loadtime test)
9 Years Ago
merge from main
9 Years Ago
crossbow third person LOD's + worldmodel
9 Years Ago
Fixed floaty airfield boxes and missing crates
9 Years Ago
Override player aim with where their gun is pointed at (sadly disables headlook networking for now) Fixed that the holdtype in PlayerModel never switched to the gun holdtype because it was checking a deprecated string field
9 Years Ago
Fixed male player heads not changing
9 Years Ago
Loading tweak
9 Years Ago
texture sizes, missing meta files
9 Years Ago
Async loading test
9 Years Ago
Tagged hits in controller and added check in script
9 Years Ago
updated player skin 1 head with new eyes and materials
9 Years Ago
Fix for selecting incorrect backhand
9 Years Ago
Bootstrap load progress
9 Years Ago
Fix compile error because UnityEditor directive in GameManager (ty resharper) Removed some kinda pointless special handling for quitting the game in the editor.
9 Years Ago
Fixed item filesystem warnings in editor
9 Years Ago
Making high wall admin only until I decide how to play it
9 Years Ago
Wall tweaks
9 Years Ago
Tweaks
9 Years Ago
Pumpjack and Quarry sound tweaks
9 Years Ago
Quick first pass at crossbow sounds
9 Years Ago
fixed nobuild zone size on furnace & refinery lowered valid placement angle
9 Years Ago
Make sure pumpjack arm has AnimationEvents
9 Years Ago
merge into main!
9 Years Ago
fixed pumpjack not having a nobuild zone
9 Years Ago
merge from main
9 Years Ago
added large furnace
9 Years Ago
Pumpjack and Refinery sounds
9 Years Ago
small amount of oil available everywhere lowgrade fuel default blueprint again, oops
9 Years Ago
metal facemask & torso now take high quality metal to craft
9 Years Ago
protocol++