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Documentation updated during deployment build a9171e3a-681b-4646-a4a4-a014cab16313.
Documentation updated during deployment build a9171e3a-681b-4646-a4a4-a014cab16313.
Started documenting the `ResourceLibrary` wrappers, resources now unambiguously are located with single strings rather than an array of path segments.
Protocol++ (network + save)
Merge from bushes-everywhere
Fixed random scale not being applied to tree meshes that spawn directly into terrain batching (without prior placeholder)
Fixed random scale not being applied to tree meshes that spawn via network
Increased the random scale range on all bushes
Documentation updated during deployment build f623b479-99b8-4c79-a271-642f10deddb9.
Documentation updated during deployment build f623b479-99b8-4c79-a271-642f10deddb9.
Merge branch 'master' into deploy
Removed `ResourceLibrary` from documentation generation.
Finished hiding `ResourceLibrary` from games.
Fixed cave exploit that would allow to get inside a mountain
Added `GameAPI.Resources` class to hide `ResourceLibrary.ResourceVolume`.
Added `GameAPI.ResourceManager` class to wrap `ResourceLibrary.ArchiveLibrary`.
Documentation updated during deployment build 282725b1-2d3b-4eb9-b7b0-e0c498378e98.
Documentation updated during deployment build 282725b1-2d3b-4eb9-b7b0-e0c498378e98.
Added `ResourceLibrary` project to doc generation.
Documentation updated during deployment build efca2e0d-6d6b-498a-bf99-3a2aa576507a.
Documentation updated during deployment build efca2e0d-6d6b-498a-bf99-3a2aa576507a.
Added download link to the custom resource type tutorial.
Improved tundra normal and heightmap.
Quickfixed forest normal and heightmap.
Much better normal and heightmap for terrain_dirt. Aka stones.
Merge into Main! Completely new lootspawn system that spawns barrels and stuff and rebalanced lootspawn entirely
Rebalanced drop tables
hazmat suit now makes you take more damage from attacks
Cherry picked commit #5023 to main
Log noise fallback message if in safe mode as well
Fixed server compilation (EffectRecycle)
Finalized 3 new ground textures.
Added more native noise backend logging
Fixed shot table and bad state transition for ape controller
bugfix for disabling save on genericspawned items