248,600 Commits over 3,928 Days - 2.64cph!

10 Years Ago
Added descriptions to GameAPI.RectF
10 Years Ago
WeatherVolumes now self destruct after a random time (placeholder)
10 Years Ago
Replaced Bindable with Object in the docs.
10 Years Ago
Replaced Bindable with Object in the docs.
10 Years Ago
Replaced Bindable with Object in the docs.
10 Years Ago
Added descriptions to GameAPI.Color24 and GameAPI.ResourceCollection
10 Years Ago
Added descriptions to GameAPI.Color24 and GameAPI.ResourceCollection
10 Years Ago
Added descriptions to GameAPI.Color24 and GameAPI.ResourceCollection
10 Years Ago
WeatherManager now spawns multiple WeatherVolume prefabs, which pick a random WeatherType (only rain for now) and spawn Distant FX. WeatherVolume transitions moved into WeatherController.
10 Years Ago
fixed small typo
10 Years Ago
Added GameAPI.Highscore descriptions.
10 Years Ago
Added GameAPI.Highscore descriptions.
10 Years Ago
Added GameAPI.Highscore descriptions.
10 Years Ago
Shotgun now fires multiple projectiles Accuracy cone for projectile attacks protocol++
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Added GameAPI.GraphicsBase descriptions.
10 Years Ago
Added GameAPI.GraphicsBase descriptions.
10 Years Ago
Added GameAPI.GraphicsBase descriptions.
10 Years Ago
Made our custom particle shader implement fog the Unity 5 way
10 Years Ago
fixed highscores to work with latest highscore api changes
10 Years Ago
Fixed generated index files referencing interface implementation pages incorrectly.
10 Years Ago
Fixed generated index files referencing interface implementation pages incorrectly.
10 Years Ago
Fixed generated index files referencing interface implementation pages incorrectly.
10 Years Ago
Made our custom particle shader implement fog the Unity 5 way
10 Years Ago
Renamed interface documentation pages to lose the I prefix.
10 Years Ago
Renamed interface documentation pages to lose the I prefix.
10 Years Ago
Renamed interface documentation pages to lose the I prefix.
10 Years Ago
changed player animation holdtype layer naming
10 Years Ago
Updated thompson wm prefab
10 Years Ago
moved postion reset scale values on thompson wm
10 Years Ago
Production rule change
10 Years Ago
I'm doing basic procedural generation again. It's basic and doesn't do all of the validation yet.
10 Years Ago
Updated documentation.
10 Years Ago
Added static and interface implementation links to index file generation.
10 Years Ago
Added static and interface implementation links to index file generation.
10 Years Ago
Added static and interface implementation links to index file generation.
10 Years Ago
fade in/out effect
10 Years Ago
Renamed ResourceVolumeWrapper to ResourceCollection.
10 Years Ago
Renamed ResourceVolumeWrapper to ResourceCollection.
10 Years Ago
Renamed ResourceVolumeWrapper to ResourceCollection.
10 Years Ago
updated bow world model & prefab
10 Years Ago
Added some missing overridable function entries in the docs.
10 Years Ago
Added some missing overridable function entries in the docs.
10 Years Ago
Added some missing overridable function entries in the docs.
10 Years Ago
Added descriptions to GameAPI.GameBase
10 Years Ago
Added descriptions to GameAPI.GameBase
10 Years Ago
Added descriptions to GameAPI.GameBase
10 Years Ago
Thompson - added full automatic mode
10 Years Ago
Added descriptions to GameAPI.Demo
10 Years Ago
Added descriptions to GameAPI.Demo