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5,399 Commits over 2,131 Days - 0.11cph!

4 Months Ago
Fix plant pots gibbing when harvesting plants.
4 Months Ago
Reduced plant pot water saturation from 9000 to 1000
4 Months Ago
Eeating wheat now gives wheat seeds instead of corn seeds.
4 Months Ago
Remove accidental blueprint component from pies
4 Months Ago
Merge from cookingv2
4 Months Ago
Remove "Eat" UI option for pies
4 Months Ago
Merge from armor_slots
4 Months Ago
Refactor protection getting
4 Months Ago
Fix player preview hover display stats
4 Months Ago
Merge from armor_slots
4 Months Ago
copyto now recreates armor slots and transfers inserts.
4 Months Ago
Merge from armor_slots
4 Months Ago
Recreate armor slots and move items over when reskinning an item with armor slots.
4 Months Ago
wip food anim events
4 Months Ago
Fixed single plant pot pickup and repair pointing to large planter
4 Months Ago
Merge from cinematic_lod_convars
4 Months Ago
Compile fix
4 Months Ago
Added ConVar.LOD.grid_refresh_budget, mapped to LODGrid.MaxMilliseconds
4 Months Ago
Merge from crafting_update
4 Months Ago
Merge from crafting_update
4 Months Ago
Fix cooling/warming/crafting quality tea item modifier enums
4 Months Ago
Merge from armor_slots, fix modifier enum and phrase conflicts
4 Months Ago
Merge from main
4 Months Ago
Merge from cosmetic_flowers
4 Months Ago
Enabled disabled LOD renderers. Set lod distances.
4 Months Ago
Merge from cosmetic_flowers
4 Months Ago
Merge from presets_editor/quality
4 Months Ago
Max shadow distance text change. Added tooltip to shadow distance setting. Budge -> Budget typo fix.
4 Months Ago
Bump shadow cascades to four in max graphics preset
4 Months Ago
Removed some redundant settings, exposed extra ones in UI.
4 Months Ago
Merge from main
4 Months Ago
Fix accept item bug.
4 Months Ago
Fixed typo breaking compile
4 Months Ago
Some initial code cleanup, fixes. Added magazine stand storage prefab now I fixed rotation bug issue.
4 Months Ago
Flower arranging vases, place cosmetic flowers into vases to arrange and display your flowers. Inventory order changes arrangement. Added new vase deployable item. Added Vase class. Added flower id protobuf and serialization. Added ItemModCosmeticFlower, applied to cosmetic flowers.
4 Months Ago
Manifest
4 Months Ago
Generate protobuf
4 Months Ago
Merge from cosmetic_flowers (and main as a result)
4 Months Ago
Created/setup worldmodel prefabs for orchid, rose, sunflower items.
4 Months Ago
Added orchid, rose and sunflower items. Linked to them from their collectables and plantproperties.
4 Months Ago
Added radial menu option to toggle the growable UI. Option shows when looking at a growable without a hostile held item.
4 Months Ago
Added client.showGrowableUI so you can hide the large growable UI when you just want to admire your beautiful flower garden.
4 Months Ago
Manifest
4 Months Ago
Sunflower collectable setup. Added spawn population. Added to spawners.
4 Months Ago
Manifest
4 Months Ago
Orchid population. Added orchid and rose to auto spawns.
4 Months Ago
Rose collectable and spawn pop
4 Months Ago
Double the life length of ripe stages for cosmetic flowers
4 Months Ago
Manifest
4 Months Ago
Initial sunflower item, world model, entity, plant properties setup.