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4,348 Commits over 1,919 Days - 0.09cph!

8 Months Ago
Scientist AI tweaks
8 Months Ago
Weapon rack setup for new size
8 Months Ago
wip tests
8 Months Ago
Set home position of scientists
8 Months Ago
Heavy bradly scientist navigator distances changed to match regular bradley scientist
8 Months Ago
Increase move point terrina placement distance check
8 Months Ago
Codegen
8 Months Ago
Merge from main
8 Months Ago
merge from spawn_changes
8 Months Ago
8 Months Ago
Additional Bradley AI data
8 Months Ago
Force alternate chase/take cover states when spawning scientists sequentially isntead of 50/50 chance
8 Months Ago
More aggressive chase behaviour
8 Months Ago
Add heavy scientists to spawns
8 Months Ago
Logging Refactor
8 Months Ago
Bradley Heavy Scientist prefab & initial setup.
8 Months Ago
Bunch more wip spawn setup/functionality
8 Months Ago
wip spawn handling
8 Months Ago
Initial health-based spawn group setup. Rename scientist prefab ahead of removing variant. Manifest after rename.
8 Months Ago
Move scientist code to a separate bradley file while I'm at it
8 Months Ago
Additional scientist spawning functionality.
8 Months Ago
Merge from main
8 Months Ago
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8 Months Ago
Merge from main
8 Months Ago
Add a convar to toggle LOS detection methods
8 Months Ago
Remove unnecessary list newing Remove a debug.log
8 Months Ago
Merge from main
8 Months Ago
Fireballs created during sub entity srpeading respect their parents ignoreNPC setting.
8 Months Ago
GetNextPathPosition NRE fix
8 Months Ago
Merge from bradley_scientists
8 Months Ago
Increase scientist timeout
8 Months Ago
Remove debug logs
8 Months Ago
Mere from main
8 Months Ago
Merge from wr_setup
8 Months Ago
Setup for western DLC racks
8 Months Ago
Peg setup
8 Months Ago
Initial script auto setup run
8 Months Ago
Removed unused duplicate lodgroup script
8 Months Ago
Oillrig2 cover data
8 Months Ago
Oilrig2 move point data
8 Months Ago
Oilrig_small door navmesh fixes
8 Months Ago
vent_col navmesh gen error fix.
8 Months Ago
Oilrig1 cover data
8 Months Ago
Oilrig1 door navmesh fixes. Suitcase collision navmesh error gen fix.
8 Months Ago
Oilrig1 initial move point data
8 Months Ago
Merge from bradley_scientists
8 Months Ago
Bradley scientist AI design update.
8 Months Ago
Reduce timer duration before returning to cover from chase.
8 Months Ago
Recall scientists if they or the bradley haven't been able to attack any targets for a while.
8 Months Ago
Merge from bradley_scientists