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5,383 Commits over 2,131 Days - 0.11cph!

3 Months Ago
Compile fix
3 Months Ago
Added ConVar.LOD.grid_refresh_budget, mapped to LODGrid.MaxMilliseconds
3 Months Ago
Merge from crafting_update
3 Months Ago
Merge from crafting_update
3 Months Ago
Fix cooling/warming/crafting quality tea item modifier enums
3 Months Ago
Merge from armor_slots, fix modifier enum and phrase conflicts
3 Months Ago
Merge from main
4 Months Ago
Merge from cosmetic_flowers
4 Months Ago
Enabled disabled LOD renderers. Set lod distances.
4 Months Ago
Merge from cosmetic_flowers
4 Months Ago
Merge from presets_editor/quality
4 Months Ago
Max shadow distance text change. Added tooltip to shadow distance setting. Budge -> Budget typo fix.
4 Months Ago
Bump shadow cascades to four in max graphics preset
4 Months Ago
Removed some redundant settings, exposed extra ones in UI.
4 Months Ago
Merge from main
4 Months Ago
Fix accept item bug.
4 Months Ago
Fixed typo breaking compile
4 Months Ago
Some initial code cleanup, fixes. Added magazine stand storage prefab now I fixed rotation bug issue.
4 Months Ago
Flower arranging vases, place cosmetic flowers into vases to arrange and display your flowers. Inventory order changes arrangement. Added new vase deployable item. Added Vase class. Added flower id protobuf and serialization. Added ItemModCosmeticFlower, applied to cosmetic flowers.
4 Months Ago
Manifest
4 Months Ago
Generate protobuf
4 Months Ago
Merge from cosmetic_flowers (and main as a result)
4 Months Ago
Created/setup worldmodel prefabs for orchid, rose, sunflower items.
4 Months Ago
Added orchid, rose and sunflower items. Linked to them from their collectables and plantproperties.
4 Months Ago
Added radial menu option to toggle the growable UI. Option shows when looking at a growable without a hostile held item.
4 Months Ago
Added client.showGrowableUI so you can hide the large growable UI when you just want to admire your beautiful flower garden.
4 Months Ago
Manifest
4 Months Ago
Sunflower collectable setup. Added spawn population. Added to spawners.
4 Months Ago
Manifest
4 Months Ago
Orchid population. Added orchid and rose to auto spawns.
4 Months Ago
Rose collectable and spawn pop
4 Months Ago
Double the life length of ripe stages for cosmetic flowers
4 Months Ago
Manifest
4 Months Ago
Initial sunflower item, world model, entity, plant properties setup.
4 Months Ago
Rose seed item fix
4 Months Ago
Manifest
4 Months Ago
Initial rose item, world model, entity, plant properties setup.
4 Months Ago
Manifest
4 Months Ago
Initial orchid item, world model, entity, plant properties setup.
4 Months Ago
Renamed some flower stage prefabs for consistency with existing ones.
4 Months Ago
Reset scroll view position to the top of the list when changing item categories
4 Months Ago
Setup item list scroll view for propper scrolling. Resized item window slightly so that long lists don't cover the search bar at the bottom. Forward item icon drag events to main scroll view so that you can drag scroll properly even over an item icon.
4 Months Ago
First pass adding armour slot item mod to Jackets/shirts/suits/vests
4 Months Ago
Refactor to fix save/load CanAcceptItem bug
4 Months Ago
Can now control if crafted or all versions of an item can have armor slots.
4 Months Ago
Test item changes
4 Months Ago
Merge from main
4 Months Ago
Merge from presets_editor/quality
4 Months Ago
Removed some debug logs
4 Months Ago
Merge from main