userAdam Wcancel

6,484 Commits over 2,376 Days - 0.11cph!

1 Year Ago
Restore UI
1 Year Ago
Lead plate radiation protection
1 Year Ago
wip merge from main fixes
1 Year Ago
Armour plate insert world model setup
1 Year Ago
Merge from mfm1
1 Year Ago
Fix UI after merge
1 Year Ago
Fix test item after merge
1 Year Ago
merge from main wip
1 Year Ago
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1 Year Ago
Improved plant pot deployment rules
1 Year Ago
Merge from wip branch. Set plant pot lost changes.
1 Year Ago
Fix plant pot not working after merge from main
1 Year Ago
Apple pie temp icon, setup.
1 Year Ago
Set eat anim to return to deploy anim when completed ready for the next food item in the stack, if there's any left.
1 Year Ago
Can now specify per-item view models to use inside the food VM. Shows correct ones, hides other ones. Init in deploy. Added another pie (apple) item for testing.
1 Year Ago
Set pie VM animator to always animate.
1 Year Ago
Refresh
1 Year Ago
Merge from consume_food
1 Year Ago
Setup ViewModelRenderer scripts. Re-nabled UsesViewModelCamera.
1 Year Ago
Pie eating. Animator setup. Added Consume event to pie eat anim.
1 Year Ago
Delete placeholder pie viewmodel. Delete placeholder pie entity. Moved to food_pie_generic entity. Copied FoodModelView on to new MV. Disabled my test consuming.
1 Year Ago
Merge again?
1 Year Ago
Merge from cookingv2
1 Year Ago
Plant pot bounds and collision.
1 Year Ago
DoPrepare on plant-wheat.
1 Year Ago
Add wheat plants to spawn prefabs
1 Year Ago
Corn collectable prefabs, population & autospawn setup
1 Year Ago
Wheat, clone, entity, seeds, genes, plant properties setup. Setup growth stages. Setup placeholder growable values.
1 Year Ago
Merge from consume_food
1 Year Ago
Renamed food_pie_generic.viewmodel to food_pie_generic.viewmodel_placeholder to be clear
1 Year Ago
Merge from cookingv2
1 Year Ago
Generic pie entity and VM prefabs. Pie specific items (chicken as initial test)
1 Year Ago
Hook up new food view model script to placeholder food vm. Link to food entity.
1 Year Ago
Some very initial food VM code /setup
1 Year Ago
Added Consume server RPC to food entities. Inital OnInput for food held entity, trigger eat when you press reload for now. Don't belt-eat food items that have an item mod and valid entity prefab. Added BlockBeltSelect virtual check to ItemMod. Codegen.
1 Year Ago
Test switching food items. Added second test food item.
1 Year Ago
Very initial test food vm/held ent setup
1 Year Ago
Weapon racks can now handle items being externally removed (eg due to era enforcement)
1 Year Ago
Initial single plant pot setup
1 Year Ago
Console autocomplete now works for commands prefixed with "sv"
1 Year Ago
Merge from creative_holdToPlaceDuration_bypass
1 Year Ago
Merge from main, rebuild F1 item button after conflicts.
1 Year Ago
Reimplement as separate ConVar.Creative.bypassHoldToPlaceDuration
1 Year Ago
Setup the new world models for all cooling and warming tea items
1 Year Ago
Merge from temperature_teas
1 Year Ago
Creative mode freeplacement bypasses holdToPlaceDuration
1 Year Ago
Added "Stack" button to F1 item icons to award a max stack of the item.
1 Year Ago
Fix BoatVendor incorrect condition setting causing duo sub to be unpurchaseable.
1 Year Ago
"Switch" menu title now inclues the current setting without having to open the menu to see, eg "Switch (CS)", "Switch (C)", "Switch (S)"
1 Year Ago
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