reporust_rebootcancel

133,807 Commits over 4,293 Days - 1.30cph!

5 Years Ago
merge from main
5 Years Ago
t0 cleanup
5 Years Ago
t0 cleanup
5 Years Ago
cleanup T2
5 Years Ago
T3 TechTree update
5 Years Ago
updated workbench panel
5 Years Ago
code cleanup, compile fixes
5 Years Ago
ui notifications
5 Years Ago
unlocking behavior
5 Years Ago
Update Static workbench 1 & 2
5 Years Ago
fixed unlock glitchiness
5 Years Ago
5 Years Ago
scrolling size fixes
5 Years Ago
▋ ▆█▌▉▉▇ ▅▋▄▇▇▇▄▍
5 Years Ago
tree size/position generation changes
5 Years Ago
5 Years Ago
Topological facelift for Isle Alistair
5 Years Ago
▊ █▆▊ ▌▆▊▅ ▍▌▌▊
5 Years Ago
Merge from main
5 Years Ago
Enabled parallax for terrain sample
5 Years Ago
▄▍▋▉▊▍ ▇▊▇▄ ▆▋▋▇
5 Years Ago
▉▋▄▇▅▄ ▍▅▆▊█▍▄▌
5 Years Ago
Tier2 progress
5 Years Ago
▌▊▅▌▍ ▍▋▉▇▄▇█▆ ▅▊▆ ▍▆▄▋▉ ▋▌ ▅▌▉▆▄▅ ▇▅ ▍▌▌▍ ▇▆ ▅█▅ ▋▌█▆██▄▌ ▆▌▄▋▌▇ ▉▅ ▋▄▍█▊▋█ ▄▍▇▊▇▆▆▄ ▋▋▍ ▄▋▆▊▊ ██ █▌▇ ▆▇▅█▇▌
5 Years Ago
Added graphics.dof_focus_lookingat to switch the dof target to what the debug camera is looking at
5 Years Ago
Merge from main
5 Years Ago
Allow WorkCart driver to hold A/D to select a track when passing through a junction. WorldSpline NRE bugfix.
5 Years Ago
Prevent PathInterpolatorLUT complaining about being uninitialised during initial generation
5 Years Ago
Fixed treeDistanceUponFalling not getting set on trees which was causing effects to be run on trees that fall far away from the camera
5 Years Ago
Fixed not being able to equip bone armour with bone helmet
5 Years Ago
temp tree scrolling fix
5 Years Ago
Add some more bits to the train tunnels scene for testing
5 Years Ago
Merge Main -> WorkCart
5 Years Ago
Move comment only
5 Years Ago
Fix player interaction bug: If an semi-valid trace was penalised but no subsequent trace was acceptable, the semi-valid trace was lost. Fixes difficulty in upgrading door frames.
5 Years Ago
merge from main
5 Years Ago
skin approval
5 Years Ago
Remaining SE sculpts
5 Years Ago
alignment updates
5 Years Ago
Added WorldSpaceGrid.IndexToGridCoords / IndexToWorldCoords / Copy
5 Years Ago
PathFinder.FindClosestWalkable bounds checks
5 Years Ago
TerrainMeta.InitNoTerrain also sets Position and OneOverSize
5 Years Ago
▌▍▄▍▊▌█ ▄▉▊▇▉ █▆▉▌▆▄ █▌▉▄▄ ▅▉▋▉ ▌▌▋▊▍▉▇
5 Years Ago
5 Years Ago
tweaks to T2 & T3
5 Years Ago
assigned trees to WB2/3 tech tree dialog now opens the correct tree automatically
5 Years Ago
▊▍▄▋▄▄▄
5 Years Ago
T2 progress
5 Years Ago
SE splat cleanup & related.
5 Years Ago
▉ ▋▇▍▆▉▆▄ ▋█▄▉▌▍▋▅ ▇▇ ▄ █▊▊▊▆▆▋█ ▅▍ ▉█▆ ▍▍▄▋ ▉▍ ▅▅▇▊