reporust_rebootcancel

138,588 Commits over 4,505 Days - 1.28cph!

11 Years Ago
Merge from main
11 Years Ago
Merge from prerelease Network++ Manifest
11 Years Ago
Merge from main
11 Years Ago
Added floor frame shell protection Balanced floor frame health (now identical to floors) Fixed floor frame insert layers (collider has to be on construction layer) Floor frame inserts can now be rotated by looking at different frame sides Floor frames themselves can no longer be rotated
11 Years Ago
Fixed floor frame overlapping exploit
11 Years Ago
Roof and foundation conditional model scripts Neighbour socket type and entity link
11 Years Ago
Updated building prefabs to the new conditional model system
11 Years Ago
Merge from main
11 Years Ago
Fixed initial conditional model state
11 Years Ago
Roof conditional model improvements and fixes
11 Years Ago
Removing cui.test
11 Years Ago
In player load, only set username if it's not null (for mods)
11 Years Ago
Merge from main
11 Years Ago
Roof conditional model adjustments
11 Years Ago
If we detect a crash on startup, mark steam content as corrupt
11 Years Ago
Native library update
11 Years Ago
11 Years Ago
Native updates, Protocol++
11 Years Ago
Fixed potential signage NRE when database was deleted
11 Years Ago
Vis.Colliders is allocation-free and supports collider subclasses as the generic type
11 Years Ago
Merge from main
11 Years Ago
Rock and metal foundation steps no longer remove foundation sides (since they're not solid beneath them)
11 Years Ago
roof conditional models 2.0 upgrade
11 Years Ago
Fix for RUST-574
11 Years Ago
Merge from main
11 Years Ago
Render stuff in a separate native dll (so linux server doesn't try to load it)
11 Years Ago
steamclient.so for linux server
11 Years Ago
11 Years Ago
Copy steamclient.so to Plugins/x86_64 for linux server
11 Years Ago
Natives
11 Years Ago
flamethrower and scope + LODs and materials etc
11 Years Ago
prefab prepare
11 Years Ago
Clothing adjustments and reskinning. Cleaned up some weird locations of prefabs/meshes.
11 Years Ago
Temporarily moved a bunch of clothing prefabs to work with the playermodel scene
11 Years Ago
Completed shader refactor
11 Years Ago
Added missing files
11 Years Ago
Merge from shader refactor branch
11 Years Ago
Fixed warehouse floor decal (#492)
11 Years Ago
Sounds for new building frame pieces
11 Years Ago
Merge from main
11 Years Ago
AmbienceEmitter occlusion gain updates in Update instead of a Coroutine. Enable/disable AmbienceEmittter component when activating/deactivating emitters.
11 Years Ago
bundles fix
11 Years Ago
tuna wall light LODs, materials and textures.
11 Years Ago
Female version of the tshirt
11 Years Ago
Merge from main
11 Years Ago
Merged male/female tshirt
11 Years Ago
Missed some files
11 Years Ago
Updated bloom
11 Years Ago
pre merge
11 Years Ago
testing wip