branchrust_reboot/maincancel

34,774 Commits over 4,474 Days - 0.32cph!

2 Years Ago
Subtract accidental merge of monument_scenes to main instead of aux2
2 Years Ago
Fix client compile in editor (SceneToPrefab.GetOrCreateFolder doesn't exist in CLIENT mode)
2 Years Ago
Merge from monument_scenes -> aux2
2 Years Ago
merge from analytics_profile_servermgr -> main
2 Years Ago
merge from fix_server_profiling_lag_spike -> main
2 Years Ago
merge from creative_mode
2 Years Ago
merge from ocean_trace_fix
2 Years Ago
merge from demorecorder_ui_improvements
2 Years Ago
network++
2 Years Ago
merge from hood_and_cuffs
2 Years Ago
merge from suppress_eye_movement
2 Years Ago
merge from fakespeech_runtime
2 Years Ago
merge from arctic_trail_texture_artifact_fix
2 Years Ago
merge from viewmodel_arm_mask
2 Years Ago
merge from projectile_item_mod_penetration_fix
2 Years Ago
merge from selectionhistory_editortool
2 Years Ago
merge from rotorwash_fix2
2 Years Ago
Merge from techtree_panel_improvements
2 Years Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
2 Years Ago
Code comment edit only
2 Years Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
2 Years Ago
Merge from fluid_combinersplitter_fix
2 Years Ago
merge from electricalheater_fix
2 Years Ago
More build tests
2 Years Ago
Removing BuildOptions.CleanBuildCache as a test (had issues on 2021 without this, giving it another go on 2022)
2 Years Ago
merge from searchlight_fixes
2 Years Ago
merge from relax_bounds
2 Years Ago
merge from invisibleplayers_fix
2 Years Ago
merge from bradleyvisual_merge
2 Years Ago
Burst upgrade 1.8.13 -> 1.8.15
2 Years Ago
merge from electricalheater_fix
2 Years Ago
merge from wire_slacking
2 Years Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
2 Years Ago
merge from snow_effects_roll_back_and_meshLOD_conversion
2 Years Ago
Merge from cine_entities
2 Years Ago
Merge from techtree_panel_improvements
2 Years Ago
merge from pipette_skin
2 Years Ago
- Can now drag a stack of items onto another item in a container with a lower stack limit to swap them over. The item with too many will split itself and only carry over the amount that fits. The move will only fail now if there's no inventory space for the extra item. - Similarly, can now drag-swap admin-created items with more than the usual item's stack limit. The item will be split, but the swap move will now work successfully.
2 Years Ago
merge from io_seismic_sensor
2 Years Ago
merge from electricity_sideinputs_drain_fix
2 Years Ago
merge from analytics_dump_hierachy_formatting -> main
2 Years Ago
merge from analytics_dump_hierarchy_formatting -> main
2 Years Ago
merge from analytics_asset_warmup -> main
2 Years Ago
Merge from fix_unity_hook -> main
2 Years Ago
merge from pipette_skin
2 Years Ago
marge from hackweek_renderlod_collapse
2 Years Ago
merge from 98579
2 Years Ago
merge from SkinViewFix
2 Years Ago
merge from ScrapHeliSpeedoFix
2 Years Ago
▋▉ ▌▆▍▊▋ ▌▉▅▌ ▄▍▇▋▇▋▇█▄▄▆▅▍▋▉▆▋▋▌▆▆▍▍▋█▋▍▌▌ ▍▋