userBill Bcancel
branchrust_reboot/maincancel

1,543 Commits over 1,735 Days - 0.04cph!

3 Years Ago
Speed up dance floor and sound light
3 Years Ago
Extra null check
3 Years Ago
Don't add second channel data in AudioVisualisationEntity if the source is in mono
3 Years Ago
Increase discofloor base speed and volume sensitivity, to 0.75 basespeed and 5 sensitivity
3 Years Ago
- Recycler right-click item transfer now rejects items that can't be recycled, doesn't move them to the input. - Right-click moving items to recycler now stops once the input slots are full, doesn't start filling output slots.
3 Years Ago
Slightly safer on/off check on LaserLight
3 Years Ago
Do an commit with no real changes to laserlight.deployed, in case the build server needs a reminder to update it
3 Years Ago
Added a server-side double check that prevents players mounting mountables if dead or wounded
3 Years Ago
Fixed water catcher drink button being under the main icon, preventing clicks
3 Years Ago
Caught another bug that stopped the max amount of fireworks playing in some cases
3 Years Ago
Fixed fireworks sometimes being counted twice, meaning less than the intended maximum (25) could fire at once
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Make it easier to push flip a rowboat over. It was really difficult for one person on flat ground.
3 Years Ago
Be more lenient with seat clipping checks, now finishing the check right at eye level. Fixes player hitting their head on the damaged floor above when riding a horse at Water Treatment
3 Years Ago
Gave the player a smaller collider when on a horse that better fits their actual size when on the horse. Hopefully fixes my newer more zealous clipping checks from booting players off when it shouldn't
3 Years Ago
Fixed regression bug, clothing with move speed modifiers no longer affecting movement speed in water or on ladders
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Fix crawl collider radius offset bug
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Merge NewWounding->Main
3 Years Ago
If server saves while player is wounded, just have them die on load. They were getting stuck in wounded state forever.
3 Years Ago
Improved fix for picklechuting
3 Years Ago
Further prevent picklechuting by ignoring wounded damage immunity if it's fall damage
3 Years Ago
Re-check majority damage type when progressing from crawling to incapacitated state, not just when going from healthy to wounded (crawling)
3 Years Ago
Revert the previous poisoning commit to prevent "pickle cave diving"
3 Years Ago
Cancel pending poison damage when changing wounded state
3 Years Ago
Fix swimming and ladder climbing being extra slow
3 Years Ago
Medkit recovery from wounded no longer works with fall damage (prevent "one weird trick" to fall as far as you want)
3 Years Ago
If a player is on a ladder when they become wounded, make them fall off
3 Years Ago
Make the injure command less strict than the real thing, so we don't stop players using it right after being injured previously and so on
3 Years Ago
Don't let the 'injure' console command put the player into wounded state if they're in a situation where becoming wounded would usually be impossible (this will fix the "can still drive while wounded" thing).
3 Years Ago
Fix another NRE in GoToIncapacitated
3 Years Ago
Fixed error when using injure console command
3 Years Ago
Fixed not being able to crouch under half walls
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Split the CanInteract method instead of using an overload. See if this fixes the mysterious MissingMethodException on Staging.
3 Years Ago
- Added the transitional animation for going from standing to crawling state - Fixed going to wounding state while crouching not showing the correct animation
3 Years Ago
Increase water factor when crawling, to account for the player's much lower head position
3 Years Ago
Don't allow climbing ladders while crawling
3 Years Ago
Added (admin only) console command "recover" as a partner to the existing "injure". Recovers from wounded state.
3 Years Ago
Merge NewWounding->Main
3 Years Ago
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3 Years Ago
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3 Years Ago
Add a slight additional buffer to the clipping check for vehicle seats that are right at ground level (e.g. Chippy arcade machine)
3 Years Ago
Fixed not being able to mount minicopter due to overzealous clipping check
3 Years Ago
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3 Years Ago
Fix modular cars sending a full network sync every tick when they don't have to