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1,552 Commits over 1,735 Days - 0.04cph!

3 Years Ago
Better fix for abandoned scrap calculation
3 Years Ago
Subtract fix from 60523, pending an improved fix
3 Years Ago
Clear BetThisRound and BetThisTurn immediately when a player leaves the game
3 Years Ago
Fixed incorrect payouts when both side pots (different all-in amounts) and folded players are involved
3 Years Ago
[Editor only] Fixed poker test window array error
3 Years Ago
[Editor only] Poker test window remembers different scrap values per player
3 Years Ago
[Editor only] Poker Tester window can now set a specified amount of scrap in storage for any player at the table
3 Years Ago
Poker game inputs now reset the player idle timer on the server. Don't kick players just because they sat playing poker for thirty minutes!
3 Years Ago
Enabled read/write on the gambling lamp since the LOD3 is used as a mesh collider. Fixes the "RuntimeNavMeshBuilder: Source mesh gambling_lamp_LOD3 is skipped..." errors on every server start.
3 Years Ago
Merge PlayerSeed fix to Main. Fixes PlayerSeed console command not handling Steam IDs correctly. Also now supports using a name instead of a seed.
3 Years Ago
Increase poker pot warning to error status
3 Years Ago
Fixed poker turn not ending when it should if the last player's action was to fold
3 Years Ago
Be more strict about setting and sending activePlayerIndex. Add error detection. Attempted fix for the "No absolute index found for relative index -1" error.
3 Years Ago
Fix activePlayerIndex subtraction if leaving user is not in the current round
3 Years Ago
Experimental fix for possible LeaveTable error
3 Years Ago
Bugfix a specific case where the active poker player could end up with no inputs available after another player left during a round
3 Years Ago
Update the poker test window too
3 Years Ago
Don't count playing the blinds as an action: Even if the other players call, let the big blind still have a chance to raise
3 Years Ago
Fix incorrect selection of the first player to go in a turn if certain players have folded
3 Years Ago
Fixed active player bug after another player folds
3 Years Ago
Tell cards chat not to show in the server console log
3 Years Ago
Fixed chat not disabling correctly on Esc key press when in the poker UI, causing interaction to become unresponsive
3 Years Ago
NRE fix. Never try to kick idle players who aren't in the game.
3 Years Ago
Fix players who are idle waiting for a poker game to start being counted as if they were idle IN the poker game for that amount of time
3 Years Ago
Fixed SubOnPlayerLeaving warning about "GetTruePlayerIndex while no round was in progress"
3 Years Ago
Fixed blinds counting as player input (it stopped players getting kicked for inactivity)
3 Years Ago
Test map edit only
3 Years Ago
Merge CardGames->Main
3 Years Ago
Merge CardGames->Main
3 Years Ago
Merge CardGames->Main
3 Years Ago
Add null check
3 Years Ago
Improve the initial blinds setup
3 Years Ago
Fixed the wrong player going first in two-player games
3 Years Ago
Fully dismount players that get timeout-kicked
3 Years Ago
Add IsServer check to avoid listen server trouble. Removed unused code.
3 Years Ago
Compile fix and idle time increase
3 Years Ago
Fixed idle kick. Players are once again kicked from the poker game if no input is received for a long time. Reduced time from ten to five minutes.
3 Years Ago
Keep vehicle_aim_yaw on zero for Sit_Cardgame
3 Years Ago
Re-enable head look.
3 Years Ago
Disable poker table player head movement, as it was messing with the main body animation. Re-enable this if we come up with a fix.
3 Years Ago
Update manifest
3 Years Ago
Disable the idle kick temporarily for a bugfix
3 Years Ago
- Kick poker players who have given no inputs for ten minutes - Poker quit dialog now says "Hold to leave" instead of "Hold to dismount" - Replaced the poker chip storage open-close sounds
3 Years Ago
Added health vitals to the card table UI so that the player can see how they're doing. Everything scaled to 1.5 so that it matches how it looks in the HUD, since the normal HUD is scaled for 1280x720 and the poker UI is scaled for 1920x1080. Unfortunately this meant scaling every element since just scaling the entire canvas created a blurry mess.
3 Years Ago
Give poker players 2 food and water after each round
3 Years Ago
Merge CardGames->Main
3 Years Ago
Assign the correct Sit_Workcart pose to the work cart seat. Enable headlook for the workcart. Fix headlook on/off check bug.
3 Years Ago
Merge CardGames -> Main
3 Years Ago
Merge CardGames -> Main. Includes the new dismount on server load system.
3 Years Ago
Code gen for play_poker string