branchrust_reboot/maincancel

34,829 Commits over 4,505 Days - 0.32cph!

3 Months Ago
merge from drawcolliders_improvements
3 Months Ago
merge from barrel_conveyor_fix
3 Months Ago
merge from workshop_emission_fix_again
3 Months Ago
merge from spraycan_reskin_refactor 🎨
3 Months Ago
main -> custom_;loadingmessages_newlines
3 Months Ago
cargo_map_marker_fix_2 -> main
3 Months Ago
merge from PlayerRigUpdate2
3 Months Ago
merge from autoturret_workshop - split off hidable cover mesh used for bows and updated entity flag toggle to hide/show the mesh instead of change material which fixes the workshop skinned auto turrets not applying material to cover mesh. Updated this in all instances of auto turret / sentry across monuments, ran scene2prefab all. Updated workshopsource auto turret model
3 Months Ago
merge from mortar_fixes
3 Months Ago
Fix spectator mode being broken for vehicles that don't override position/rotation
3 Months Ago
Merge: from jobs3_skip_preallocnetwrites - Optim: Jobs 3 - move netwrite pooling to all threads Tests: ran around craggy with Jobs 3
3 Months Ago
Merge from industrial_dlc
3 Months Ago
merge from PlayerRigUpdate2
3 Months Ago
testlist
3 Months Ago
Merge: from buildcommand_allocs - Optim: reduce alloc count from building Arg commands from 20+ to 2 on average - Update: expanded StringView API, Tests: unit tests and running a bunch of different console commands
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
Merge from PlayerRigUpdate2
3 Months Ago
Merge from industrial_dlc
3 Months Ago
merge from fix_editor_reflection_probe_delay -> main
3 Months Ago
merge from optimize_generate_textures_alloc -> main
3 Months Ago
Merge from rain_grace
3 Months Ago
Merge from industrial_dlc
3 Months Ago
Merge: from pool_mt - Bugfix: implemented missing Pool.Reset and ResetMaxCounterUsage Tests: booted into craggy couple times with Skip Domain Reload active - no NYI exceptions
3 Months Ago
merge from autoturret_workshop
3 Months Ago
Merge from ai_recast_integration_post_subtract, add new navmesh, defaults to disabled
3 Months Ago
merge from PlayerRigUpdate2
3 Months Ago
merge from censorshipbreast_mountable_fix
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
Fix playables not disposed error in editor
3 Months Ago
merge from PlayerRigUpdate2
3 Months Ago
merge from storepage_industrial
3 Months Ago
merge from industrial_dlc
3 Months Ago
Didn't save :(
3 Months Ago
Invisible hose io line now use a visible material when showing directions
3 Months Ago
merge from PlayerRigUpdate2
3 Months Ago
merge from censorshipbreast_mountable_fix
3 Months Ago
Update manifest (prefabs)
3 Months Ago
Update manifest
3 Months Ago
Cherrypick CS 151910 (editor toggle button for reflection probe)
3 Months Ago
merge from consolehistory_fix
3 Months Ago
merge from censorshipbreast_mountable_fix
3 Months Ago
merge from PlayerRigUpdate2
3 Months Ago
merge from industrial_dlc (and bowless_crossbow)
3 Months Ago
Fixed BatteringRam.DamageEntities NRE
3 Months Ago
Fixed torch fire effect texture compression artifacts
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
change waterwheel electric zap sounds to be same occlusion settings as rest of waterwheel sounds
3 Months Ago
fix water wheel water loop sound class (can occlude now)
3 Months Ago
merge from workshop_emission_fix_again
3 Months Ago
fix BBQ workshop prefab being closed when publishing