branchrust_reboot/maincancel

39,977 Commits over 4,597 Days - 0.36cph!

42 Days Ago
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Rin
42 Days Ago
merge from Crossbow_Arrow_Fix
Rin
42 Days Ago
merge from PregnantUI
Rin
42 Days Ago
merge from pickupnotices_flex
Rin
42 Days Ago
merge from cold_overlay_lingering_fix
Rin
42 Days Ago
merge from Machete peg adjust
42 Days Ago
merge from Livestock_animals
42 Days Ago
merge from skinnable_ladder_hatch
42 Days Ago
Merge from livestock_animals
42 Days Ago
Merge from livestock_animals
42 Days Ago
Merge from livestock_animals
42 Days Ago
Reapply modified armoured hatch bounds (affects square and triangle versions)
Rin
42 Days Ago
merge from Livestock_animals
42 Days Ago
country_selection_streamer_mode -> main
Rin
43 Days Ago
Sandbag Barricade HP Stage 1 - 200 > 150 Stage 2 - 300 > 200 Stage 3 - 400 > 250 Stage 4 - 500 > 300
43 Days Ago
Phrase update
Rin
43 Days Ago
merge from biofuel_generator
Rin
43 Days Ago
merge from AnimalTechTreeFix
Rin
43 Days Ago
merge from Plague_Hazmat
44 Days Ago
Merge from livestock_animals
44 Days Ago
Fixed 100 1000 Stack buttons in the items F1 menu looking magenta with rrp enabled
44 Days Ago
Merge from Livestock_animals
44 Days Ago
Fixed duplicate states in floor.ladder.hatch RendererLOD components it was confusing RendererLOD.OnValidate and kept reserializing the prefab
44 Days Ago
Fixed FakePhysicsRope reserializing RidableHorse constantly, it had a [ExecuteAlways] and some changes in OnValidate
44 Days Ago
Fix corrupt scientist2 prefab
44 Days Ago
Added monument tests checking the prefabs are healthy
44 Days Ago
merge from texture_optimisations_2026/harbor_fix3
44 Days Ago
Fix benchmarks not bypassing fps.limitInBackground Fix never removing anything added to TriggerBase._allTriggerBase Fix Rust.Registry.Entity._dict leak when switching scenes (disconnecting from server etc) Add BaseEntityChild to player_collision.prefab so its transform is removed from the registry when destroyed
44 Days Ago
merge from optimize_blueprint_button -> main
44 Days Ago
merge from automated_testing
44 Days Ago
merge from render_pipeline_testing
44 Days Ago
Merge from livestock_wool_conversation_fix
44 Days Ago
merge from Livestock_animals
44 Days Ago
melee fixes from 3p_melee_animsystem_updates branch
44 Days Ago
merge from base_occlusion -> main
44 Days Ago
merge from Livestock_animals
44 Days Ago
Merge from livestock_deathfx_fix
44 Days Ago
Merge from livestock_deathfx_fix
44 Days Ago
merge from Livestock_animals
44 Days Ago
merge from powergrid_loot_fixes
44 Days Ago
Fixed GUI errors when using the test runner window causing tests to fail
44 Days Ago
Fixed test runner window loading editor prefs from different checkouts, causing test list confusion
44 Days Ago
Merge: from mt_snapshot_saving - Clean: removal of old MutexPool, hasn't been in use for 2months Tests: booted craggy, ran print_memory
44 Days Ago
Merge from Render Pipeline Testing
44 Days Ago
Compile fix
44 Days Ago
Merge: from ui_store_slim_ram - Optim to stop loading store atlases, saves up to 250MB - Bugfix for missing images in workshop tab Tests: produced a build and inspected memory snapshots. navigated to workshop tab in inventory
44 Days Ago
Merge from sandbag_barricade_sounds
44 Days Ago
Merge from render_pipeline_testing
44 Days Ago
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44 Days Ago
merge from Crossbow_Arrow_Fix