userBill Bcancel
branchrust_reboot/maincancel

1,543 Commits over 1,735 Days - 0.04cph!

3 Years Ago
Made workbench name consistent with its spelling elsewhere in the game (as one word, "workbench")
3 Years Ago
Revert accidental commits. Revert underwater_lab_glass and remove my test map from the EditorBuildSettings.
3 Years Ago
Merge SubmarineSeptember -> Main
3 Years Ago
Reduce explosion forces on minicopter and scrap transport heli by ~95%. Stop getting knocked around so much by SAM sites.
3 Years Ago
Submarines stop moving a lot faster when the driver dismounts - prevent runaway subs and drowning risk when dismounting by mistake.
3 Years Ago
Duo sub torpedo hatch now animates. Safer code for the ammo flag.
3 Years Ago
Merge SubmarineSeptember->Main
3 Years Ago
Modular cars corrupted save fix.
3 Years Ago
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3 Years Ago
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3 Years Ago
█▆█▊▄▍▆ ▄▉▊▅▍▍▌ ▄▄▊▍ ▉▄▊▅ ▄▇ ▋▌▅▉▊ ▌▇▍▊▊▍▇ ▌▊▉ ▍▌▌ ▄▍ ▄▆▋ ▇▌▉ ▌█▌ ▌█▆▅ ▅▍▆▋▊▇▊ (▆▅▆▇ ▍▊▆▍▇▉▅▋▄ ▄▆█▅▌▊▅ ▍▍▅▌▆▊▅▊▋). ▇▅▅█▇▊ ▍▄██ ▅▇▍ ▄▆ ▊▊▅▅▍█ ▄▍▄▆▊▇▄▇▄ ▆▉▉ ▆▄█▄ ▇▊█ ▇▇▊ ▇█▋▄, ▌▌▆▉'█ ▄▋▆ ▆▅▄▆▋▆▌▋ ▇▅▊: ▋▊▍▌▉▇█ ▊▉ ▅ ▇▊▊█▉█▆▄█ ▋█▋▄ ▋▇ ▍▄▍▅█▊ ▇▅▋▄ █▌▄ ▊▆▍▇▆▄ ▌▉█▌ ▅▌▊▊▍█▅ ▄▊▆ █▊▇ ▉█▄ ▉▄ █▌▇ ▅▉▅▇▆▌▅▉▍ (▍▋█▅▋▇ ▌▍▇ ▋▊▍ ▋▊▉▄▍█▌▅▉ ▋▄▊█▄▆ █▆▊▊▄ ▉▋▇▋▆▅▋▅▆).
3 Years Ago
Remove unneeded DoServerDestroy check
3 Years Ago
- If vehicles are ent killed, the player is never properly dismounted. Make sure steeringTargetDegrees and hideClothing get reset correctly anyway. - Hide all clothing for players in subs (when local player is not in the sub), not just headwear. We can't see them anyway. - Small performance change in ClientUpdate. Don't call GetMounted and isMounted so much.
3 Years Ago
Stop fish brain thoughts spamming the console with "point" and a number
3 Years Ago
primaryFireInput gets cleared fully when there's no driver.
3 Years Ago
Fixed submarines continuing to fire stored torpedoes if player dismounts with fire button held down
3 Years Ago
Let duo sub keep running the engine if a player switches from driver to passenger seat. Only cut the engine if everyone dismounts.
3 Years Ago
Fixed duo sub interior lights issue. Sonar no longer active when engine is off.
3 Years Ago
Fixed visual clipping in solo sub on very widescreen monitors when moving the view around
3 Years Ago
Fix SimpleShark compile
3 Years Ago
Fixed submarine water culling volume exterior visual issues
3 Years Ago
Different sound for submarine seat swap + code fix
3 Years Ago
Move swapseats UI to the duo sub code
3 Years Ago
Let submarine headlights stay on for up to five minutes after the sub was last used, so you can get out and still use them to see nearby. Let lights run with engine off.
3 Years Ago
Play a sound when user presses the fire button but a torpedo can't be fired
3 Years Ago
Remove orphaned meta file: salmon_rig_exp 1.FBX.meta
3 Years Ago
Fix duo sub ammo flag flipping down only as the player mounts
3 Years Ago
Added chunky primitive colliders to moon pools, to help collisions on incoming vehicles
3 Years Ago
Merge SubPerformance->Main
3 Years Ago
Fix the sonar missing blip zero-point crossing issue. Now never missing a blip
3 Years Ago
Minor sonar blip bugfix
3 Years Ago
Fixed torpedo storage not linking up UID when server save is loaded (made torpedo ammo inaccessible)
3 Years Ago
Added warning comment to GetMoveToSlotIndex. Will fix remaining problem entities with a refactor next month.
3 Years Ago
Fixed recycler items going into the wrong slots when hover looting on servers with high network latency
3 Years Ago
Hide the submarine items
3 Years Ago
Only show sub health info when health is under 75% (match boats).
3 Years Ago
- Fixed solo sub exterior always showing lights on - Fixed solo sub not adjusting headlight volumetrics
3 Years Ago
Added a tooltip for sub climb/descend controls. Removed the default right shift assignment to sprint in keys_default.cfg, so that left shift is the only default sprint key, and it'll show the more likely to be used key in the tooltip (at least with a fresh key config).
3 Years Ago
Increase ignored collision force in the sub. Should result in less collision gibs flying everywhere
3 Years Ago
Fix double sonar blips near the 0 point when sub is turning. It's possible to miss a blip instead now, but only for one rotation, and it's rare enough.
3 Years Ago
Always kill mounted players if submarine is destroyed by explosion (or anti-vehicle)
3 Years Ago
Fix sonar ping sound using the wrong audio
3 Years Ago
Comment edit only
3 Years Ago
Some lerping for moon pool blips
3 Years Ago
Fix all blips getting big after the while blip gets big
3 Years Ago
Give the sonar a big white blip if the sub is lined up just right with a moon pool
3 Years Ago
Test map edit
3 Years Ago
Sonar improvements +pragma disable fix server compile
3 Years Ago
Switch subs to use green sonar dots instead of yellow
3 Years Ago
Duo sub functional sonar, detects moon pools and other subs