branchrust_reboot/maincancel

33,148 Commits over 4,109 Days - 0.34cph!

10 Months Ago
merge from dive_mission_range_increase
10 Months Ago
merge from divesite_tip_fix
10 Months Ago
merge from dpv_fixes
10 Months Ago
merge from emptytoasterror_fix
10 Months Ago
▌▍██ ▍▋▋▋▊▉▆▉
10 Months Ago
Phrase update
10 Months Ago
merge from store-ui-frontiersman
10 Months Ago
Further reduce ore count density by 15% to match release values
10 Months Ago
Fixed broken collision mesh for rock_formation_huge_c
10 Months Ago
Reverted recent godrock changes to fix terrain gaps
10 Months Ago
▉▆▉█▌▉ ▆▄▆▋▌▉▊██.▄▄▊▋▊██_▄▆▋▋▅▇ ▆▊▇▊▅▉▄▋▍█▊ ▆▋▅▋▋▍▇▍ ▄▍ ▊▍▅▊▉▌ ▄▅▇▋▅█ ▍▋▊'█ ▅▇▄▇▋▅▊▍█ ▌▇▊▇ ▇█▌▄▇▉▊▆
10 Months Ago
Disable underwater blur when using underwater_cinematic convar
10 Months Ago
Rebuild manifest, includes missing cliff rocks
10 Months Ago
Removed some leftover logs
10 Months Ago
Reduce ore count density target to match release values
10 Months Ago
Phrase update
10 Months Ago
Fixed being able to place small I/O inside rock formations
10 Months Ago
world_update_2 -> main
10 Months Ago
Merge: from item_pooling Fixes NRE when saving a player that was killed while crafting items and returned items would stack with existing inventory items Tests: crafted low grade fuel with 1 extra fat in the inventory, killed before finishing the craft and saved the session on the server - no NRE
10 Months Ago
slightly increased hcr damage falloff distance and projectile velocity
10 Months Ago
Added more anchors to all hill cliffs to prevent terrain holes
10 Months Ago
world_update_2 -> main
10 Months Ago
- ▍▅█▋ ▉▅▇▌▍▍▇ ▍▌▅▆▊▆▊▊▋▄▍█ ▋▇▅▇█▅▅ ▉▅▉▊▉▋ ▍▇ ▌█▋ ▌▇▉▋▅█ ▆▊ ▇█▌▇▍▉▍ - ▋▋▇▇▌▌▊▋█ ▆▇▆▉▉▋ ▌▌ ▅▍▅▉▌▍▆▊▅▌▌▊▊▌▊▄ ▊▄▅ ▄█ ▉▌▆▊▅▉▋ ▆▋▄ ▊▉▍▅ ▍█▇▌▋▅ ▋▊▄▌▄▋
10 Months Ago
merge from world_update_2
10 Months Ago
Set compression to Normal for all cliff textures
10 Months Ago
Moved TerrainHeightSet on the god rock to fix holes
10 Months Ago
merge from world_update_2
10 Months Ago
cave_small_hard terrain anchor fixes
10 Months Ago
Removed map names of all unique enviroments
10 Months Ago
- ▅▋▄▌▄▆ ▍▋▍▅▋▍▌█▌▊▌▌▋▇ ▋▅ ▄▉▆▉▌.▊▇█▋▋▊▌█▇.▇▉▇▆▅▍ - ▄▍▌'▍ ▉▋█▅ ▋█▄█▅▄▋▉▊▉ ▇▇█ ▉█▄▆▄▄▉▆ ▆▉ █▅▋▄▄▊▆▍▅▅▆▊▇▊ ▆▊ ▇▊▌▍▋▌▋ (▉▉█▋▋▉▊▍ ▌▉▌ ▉▆▇▄▊▌█▉▆ ▆▆▍ ▅█▄▇▋▌ █▇▋▊▇▅▉)
10 Months Ago
Fix blunderbuss hammers flicking back at the end of the reload
10 Months Ago
cave_medium_hard terrain anchor tweaks to prevent it spawning too close to river
10 Months Ago
merge from fix_monument_scenes_osx -> main
10 Months Ago
▄▌▆▅▌ ▊▌▆▊ ▆▍▌▇█▍▌█▅▄▌_▅██▅▉▅_▊▌▌
10 Months Ago
disable dynamic pricing on waterwell npc
10 Months Ago
▊▌▉▇▇▌▉▊▉▅▋▌ ▅▄▆▅ ▆▊▌▍▋ █▉▋
10 Months Ago
lowered tea sell order probability and increased refill rate to repopulate much slower
10 Months Ago
adjusted DPV health adjusted waterwellshopkeeper inventory
10 Months Ago
Reduced river rocks density by 50 percent according to feedback
10 Months Ago
Added TerrainHeightSet to godrock to prevent it from being placed too deep in the ground as per playtest feedback
10 Months Ago
Fixed terrain hole at the bottom of hill cliffs
10 Months Ago
Fixed not being able to build on cliffs
10 Months Ago
▅▋▋▆▉▌▋ ▊▉▆▄ (▅▊▊█▆ ▅▌▆▊ ▉▉██▆▇)
10 Months Ago
merge from water_well_fixes
10 Months Ago
increased cull distance on frontier weapons
10 Months Ago
HCR viewmodel - re-deleted anim events to fix addtional bullets flying out during reload
10 Months Ago
Converted TerrainTpologySet to TerrainTopologyAdd on legacy arid formations
10 Months Ago
Allowed reeds to spawn along the rivers again Tweaked reed scale to be more realistic
10 Months Ago
HCR viewmodel bug fix - fixed ironsight being slightly too high
10 Months Ago
█▍▌▌▍ ▊▇▉▌ ▆▍▋▄_▄██▉▆█_▄▉▅