branchrust_reboot/maincancel

35,152 Commits over 4,505 Days - 0.33cph!

6 Months Ago
merge cannon_protection to main
6 Months Ago
Merge from desctructible_boat_wrecks
6 Months Ago
merge from store_fixes_feb
6 Months Ago
Merge: from remove_old_occlusion_group_logic - Clean: more code removal in unit tests to silence Rider Tests: ran unit tests
6 Months Ago
Merge: from main (yeah, weird one - redo of CL 143929) When I did a server merge from extend_perf_telem, plastic warned me that another change made it to main, but commit bot reported mine merged. In reality it wasn't fully merged, just "attached". This should fix it. Tests: compiler simulator in editor
6 Months Ago
merge from cannon_slowdown
6 Months Ago
merge from redirect_snapping
6 Months Ago
merge from boxes_dlc
6 Months Ago
reenable_mountable_parenting -> main
6 Months Ago
merge from hackweek_fill_containers_rand
6 Months Ago
Merge from blendedsoundloops_onvalidate_fix
6 Months Ago
Merge from naval_cleanup_scientist_fixes
6 Months Ago
merge from storepage_boxes
6 Months Ago
merge from deepsea_fixes
6 Months Ago
Equip Weapon Tool now looks through children of selected object before rescanning from the transform root
6 Months Ago
Merge from sunken_and_combat_knife_orientation_fix
6 Months Ago
Merge from puddlefix
6 Months Ago
Merge from increased_deepsea_render
6 Months Ago
merge from deepsea_fixes
6 Months Ago
train_coupling_sound_fix -> main
6 Months Ago
Add deep sea open notification sound to monument notification sound system codegen for RPC call
6 Months Ago
Fixed wallpaper still using batching in boats
6 Months Ago
merge from large_oilrig_misc_fixes
6 Months Ago
Add weight threshold to modular boat physics sounds so dropped items, thrown C4, etc don't play the boat's phys impacts
6 Months Ago
Boat building blocks can always be demolished (in edit mode), removed timer. Added BoatBuildingBlock.AlwaysDemolishable convar to toggle it (default on)
6 Months Ago
merge from painting_qol_fixes
6 Months Ago
regenerate testlist
6 Months Ago
merge from optimize_sleeping_bag -> main
6 Months Ago
merge from optimize_sleeping_bag -> main
6 Months Ago
merge from boxes_dlc
6 Months Ago
merge from boxes_dlc
6 Months Ago
Added broadcast refresh calls to MeshPaintableSource when the materials are updated so the instancing system updates correctly
6 Months Ago
merge from indirect_instancing (build fix)
6 Months Ago
Merge from treasure_mission_fix
6 Months Ago
Fix a few boat piece construction placeholder meshes.
6 Months Ago
boat_ai_reverse_preference_fix -> main
6 Months Ago
Fix bbs not setting owner id correctly with deploy & edit
6 Months Ago
merge from indirect_instancing
6 Months Ago
loot_container_populateloot_fix -> main
6 Months Ago
merge from hackweek_more_tests
6 Months Ago
merge from naval_update/io_boats
6 Months Ago
merge from hackweek_more_tests
6 Months Ago
merge from testrunner_editor
6 Months Ago
merge from testrunner_editor
6 Months Ago
server_browser_remove_ping -> main
6 Months Ago
Removing unecessary quotes that would silently fail parts of the Server pipeline
6 Months Ago
Merge from main
6 Months Ago
Merge from indirect_instancing_canvas_rendering_issue
6 Months Ago
Merge from foliage_instancing_shader_feature
6 Months Ago
Merge from fix_guid_null_primitive