branchrust_reboot/maincancel

35,010 Commits over 4,293 Days - 0.34cph!

1 Year Ago
clean up /asset folder, deleting duplicate icons and radiator prefab
1 Year Ago
Merge from demo_shot_improvements
1 Year Ago
Merge from admin_wanted_toggle
1 Year Ago
Merge from midi_multi_command
1 Year Ago
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1 Year Ago
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1 Year Ago
Merge from cmBrainEnabled
1 Year Ago
Merge from demo_shot_improvements
1 Year Ago
Merge from tick_limit_improvements
1 Year Ago
merge from workshop_normalmap_issue
1 Year Ago
Merge from avatar_masks
1 Year Ago
Merge from holo_nvg_fix
1 Year Ago
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1 Year Ago
Added DLAA support and added it as an option in the graphics menu
1 Year Ago
cargo_docking_fishingvillage_fix -> main
1 Year Ago
Merge: from profiling_improvements Avoids recording methods that are tiny/fast - helps with overhead. Tests: in editor on Craggy generated a new snapshot and opened in Perfetto, couldn't find my methods.
1 Year Ago
Merge: from buildingprivilegeretrotool_recycling Fixes invalid pooling of protobuf type when replicating data. Tests: On Craggy setup a tiny box base and placed retro cupboard - before fix it immediately reported negatives via pool.print_memory, after fix - stayed >= 0
1 Year Ago
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1 Year Ago
vendor_event_printout -> main
1 Year Ago
base_combatentity_code_cleanup -> main
1 Year Ago
cargo_npc_abduction_fix -> main
1 Year Ago
rocket_death_info -> main
1 Year Ago
Merge from effect_scene_error
1 Year Ago
Merge from telephone_name_fix
1 Year Ago
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1 Year Ago
merge from xmas2024_disable
1 Year Ago
merge from save263
1 Year Ago
merge from xmas2024_disable
1 Year Ago
merge from xmas2024_disable
1 Year Ago
Subtracting 109845 (workshop normal fix)
1 Year Ago
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1 Year Ago
Buildfix: define symbol on Mac Server Tests: compiled editor, then compiled linux DGS
1 Year Ago
Merge: from profiler_improvements - Adds linux support (tested on Ubuntu 22404 via WSL) - Optimizations for JSON export - Added debug utility to export binary snapshot - run `perfsnapshot <delay> <name> <frames> <shouldBinExport>` - Added Tools/Profiler Bin Viewer, an editor only tool to inspect binary snapshots - Reduced default frames captured to 4 from 10 - Profiler now skips annotating UnityEngine.CoreModule methods (reduces capture overhead) - Works around Perfetto visualization issue with Complete events (https://github.com/google/perfetto/issues/970) Tests: - Exported a number of editor snapshots with binary snapshots to test bin viewer - Using WSL, tested exporting a snapshot on Ubuntu - 3k procgen world
1 Year Ago
Fix default menutip icon to the correct info icon.
1 Year Ago
updated xmas advanced lights bulbPrefab to point to renamed testbulb prefab (wasn't updated with a guid change from renaming)
1 Year Ago
Merge from ai_wolf_iteration (significant optimization)
1 Year Ago
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1 Year Ago
Correctly resetting mip biases for textures when leaving play mode to avoid texture changes appearing when using DLSS
1 Year Ago
merge from ai_patrol_heli_opti
1 Year Ago
merge from baseball_bat_description
1 Year Ago
merge from accessibility_block_movementy_inventory
1 Year Ago
merge from t1_smg_clipping_issues
1 Year Ago
manifest
1 Year Ago
removed the now deleted rock assets from CraggyIsland to stop the error spam
1 Year Ago
Merge from cmBrainEnabled
1 Year Ago
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1 Year Ago
merge from icon_picker
1 Year Ago
merge from fix_barricade_placement_excavator -> main
1 Year Ago
merge from fix_antihack_kick_reserveslot -> main