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126,896 Commits over 4,109 Days - 1.29cph!

5 Years Ago
Simplify aspect ratio camera guide convar as requested
5 Years Ago
Engine module internalsUI
5 Years Ago
Add debug camera convar for following bone rotation (for shots where camera is mounted to a gun for example)
5 Years Ago
train track textures update to match new terrain gravel
5 Years Ago
Fix debug camera bone cycling on player models
5 Years Ago
Allow debug camera to target self player model
5 Years Ago
Reset cam bone when switching target entity Tab sets cam bone to first bone when there's no current cam bone
5 Years Ago
Split debug camera movement and input so movement still updates while menu is open
5 Years Ago
Don't allow negative oceanlevel because too many things would break from it Fix buoyancy component ignoring oceanlevel changes
5 Years Ago
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5 Years Ago
Engine - hide unused slots
5 Years Ago
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Scene backup
5 Years Ago
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5 Years Ago
Engine internals
5 Years Ago
Fixed gravity warning displaying when connecting to a fluid switch set to off
5 Years Ago
Fixed a case where the gravity warning was displaying while connecting electrical components
5 Years Ago
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5 Years Ago
sprinkler sounds
5 Years Ago
Simplified Network.Write into Network.NetWrite so it doesn't need to be derived
5 Years Ago
Use steam networking if running with -swnet
5 Years Ago
Specialized NetworkClient just for playing demos (so we don't have to implement it in every implementation)
5 Years Ago
Added DepthAwareBackgroundBlur effect
5 Years Ago
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5 Years Ago
[D11] Fix for muzzleflash disable causing null ref when weapon breaks
5 Years Ago
Added steamnetdebug to toggle debug info [0-8]
5 Years Ago
[D11] [UI] Adjusted monument keys in translation file to match facepunches existing phrases.
5 Years Ago
Latest Steamworks
5 Years Ago
[D11] [UI] Fixed harbor translation error, added missing monument translations to translation file.
5 Years Ago
[D11] Rock Material Size Fix.
5 Years Ago
[D11] Industrial Building Optimisation.
5 Years Ago
Cherrypicking 47613
5 Years Ago
Added a command to run a single benchmark scene
5 Years Ago
[D11] Force demo playback to load map from streaming assets, fix for reading from streamingassets on ps4
5 Years Ago
Async projectile raycasts, and use Unity's backface raycast instead of an extra manual cast
5 Years Ago
[D11] PS4 bug fix for save system requests/NP Toolkit requests deleting each other + extra debug logging for sign in flow
5 Years Ago
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5 Years Ago
Hide clone items
5 Years Ago
Deleted a bunch of now unused properties from PlantProperties (previously still used by the old PlantEntity stuff). Renamed/reformatted/relinked some properties.
5 Years Ago
Merge from main
5 Years Ago
deleted old PlantEntity scripts. Codegen.