reporust_rebootcancel

126,704 Commits over 4,109 Days - 1.28cph!

8 Years Ago
Ai tweaks, better dynamic cover.
8 Years Ago
Merged from GameTips
8 Years Ago
Achievement UI (hidden)
8 Years Ago
unsued variable fixes
8 Years Ago
Finished packer improvements + cleaned up
8 Years Ago
Some ai tweaks
8 Years Ago
Added sysuid console command (prints unique device identifier)
8 Years Ago
Merge from main
8 Years Ago
Can once again paint terrain in play mode in the editor
8 Years Ago
Updated mountain placement topology filter
8 Years Ago
Icebergs
8 Years Ago
Tighten the dynamic volume a bit, so that it's faster to generate on spawn.
8 Years Ago
More robust dynamic cover point volumes.
8 Years Ago
Latest Steamworks
8 Years Ago
HowToOpenCrafting
8 Years Ago
Updated mountain biome maps
8 Years Ago
Better biome map bake
8 Years Ago
Modular
8 Years Ago
Updated manifest
8 Years Ago
Merged from ai_2 branch
8 Years Ago
Fixed NRE in dynamic cover volume generation.
8 Years Ago
Merged from main
8 Years Ago
Removed deprecated nav_local
8 Years Ago
Dynamic generation of cover point volumes.
8 Years Ago
Fixed construction atlas material
8 Years Ago
Some preparations before pushing branch to main
8 Years Ago
Updated mountain placement biome filter
8 Years Ago
Updated biome map auto bake (now splat based) Updated terrain splat transfer (better blending) Implemented mountain biome map transfer
8 Years Ago
Re-exported mountain biome textures
8 Years Ago
models touch ups
8 Years Ago
file cabinets models/cols/prefabs/textures
8 Years Ago
Merge from main
8 Years Ago
Spawn mountains after all terrain maps have been generated
8 Years Ago
Biome textures for all mountain prefabs Splat texture for mountain 5
8 Years Ago
Cover points has a score associated with them.
8 Years Ago
Merged from main
8 Years Ago
merge from main
8 Years Ago
fixed bug allowing bypass of time based options shortened mineral analysis duration
8 Years Ago
analysis now shows surface resources as well as deep mining resources
8 Years Ago
Added partial packed map reuse Changed packed texture internal folder structure Added a couple more tools for data gathering
8 Years Ago
survey crater analysis baseline survey craters can be mined for surface resources
8 Years Ago
Unpacked test material
8 Years Ago
compile fix
8 Years Ago
Another round of safe-guarding navmesh agent usage. AiManager and DynamicNavMesh now play better together (when managed navmesh grid is disabled).
8 Years Ago
compile fix for tips CC: Garry visual storage container baseline (visible items on shelves in radtowns) fixes for colliders and missing LODGroups on some world models
8 Years Ago
Enabled culling on glcore
8 Years Ago
Fixed compute shader error on glcore
8 Years Ago
Fixed bed description Fixed bandana description Fixed minnows description Fixed small stocking description Fixed Research Paper description
8 Years Ago
Update phrases from static Translate.Phrase's
8 Years Ago
merge from main