195,617 Commits over 4,110 Days - 1.98cph!

Yesterday
Backout of 122696 - was meant to go into texttable_allocs branch
Yesterday
Update: bring back last column padding to TextTable.ToString Tests: unit tests
Yesterday
Updated the DLSS DLL from version 3.7.20 to 310.2.1
Yesterday
Subtractive Merge (122597) Removing threaded texture creation test code
Yesterday
Merge: from main
Yesterday
Merge from naval update
Yesterday
oil rig foot checkin
Yesterday
Merge: from profiling_improvements - New server profiler allocation tracking mode, start with "watchallocs", stop with "stopwatchingallocs", control export via various NotifyOn... server vars - Json Snapshot compression is now streamed, saving 95% of memory in the process and reducing GC events Tests: unit tests in editor, all forms of profiling in editor on Craggy in Server+Client mode, all forms of profiling in standalone server on Linux WSL
Yesterday
Connect modal mockup
Yesterday
Merge: from main Tests: none, no conflicts
Yesterday
Spotlight use invokes instead of unitys Update
Yesterday
Missed files
Yesterday
Server entries have buttons Setup simple button handlers
Yesterday
Fix dumb MenuUI2 bug, prefab misisng script?
Yesterday
More folder cleanup, manifest
Yesterday
Bugfix: update unit allocation tracking tests to work with new notification params Tests: ran the "TestContinuousRecording" test
Yesterday
Loading fixes/support
Yesterday
Folder cleanup
Yesterday
Adjusted deploy guide for sleeping bag to match up with the new deployed version
Yesterday
Deployed sleeping bag is no longer off centre or off rotation. (Sleeping bag was 3 degrees rotated off centre and centre position was offset from its true centre)
Yesterday
Manifest
Yesterday
Update: all server profiler commands now respond if action started Tests: ran all commands on Craggy in editor
Yesterday
Hura crepitans sapling billboard fix
Yesterday
merge from main
Yesterday
Fixed beam sticking out of wallpaper for stone and wood roofs Its now culled when wallpaper is deployed
Yesterday
chicken_pie_info_panel -> main
Yesterday
Parse gene chance as displaying just 'increase' in the info panel rather than a solid value
Yesterday
Walkway / greybox progress
Yesterday
dirty/bloody rags
Yesterday
instant_camera_ui_fix -> main
Yesterday
Phrase fix in camera overlay Phrase build
Yesterday
Merge: from main Tests: none, no conflicts
Yesterday
Fix UI changes not working in some edge cases
Yesterday
Update: additional memory metrics for memory profiling - Using release binaries based on 77ac1774 - Renamed NotifyOnAllocCount to NotifyOnTotalAllocCount - Added NotifyOnMainAllocCount, NotifyOnMainMemKB, NotifyOnWorkerAllocCount, NotifyOnWorkerMemKB (default 0 - disabled) - Set NotifyOnTotalAllocCount to 16k and NotifyOnTotalMemKB to 12MB Makes it easier to focus investigation in particular areas. Tests: continuous profiling on Craggy with enabling individual metrics and verifying that it generated snapshots with expected "violations"
Yesterday
instant_camera_ui_fix -> main
Yesterday
Use on flags changed instead
Yesterday
Merge from foliage_instancing
Yesterday
Set placement population as structured buffer
Yesterday
set seaweed meshes to readwrite
Yesterday
merge from loot_spawns
Yesterday
Silencer added to elite create loot tables
Yesterday
manifest build
Yesterday
merge from main
Yesterday
Merge from trying_stuff_out
Yesterday
Adding missing sync component to torch's, knife and frontier hatchet for vmcameras
Yesterday
Merge from parent
Yesterday
Merge from main
Yesterday
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Yesterday
Fix graphics buffer target flag for population compute, fix possible RNG issue, remove redundant texture samples in placement compute
Yesterday
Merge from flash_light_fix