146,106 Commits over 4,413 Days - 1.38cph!

Today
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Today
editied 3p crouch anims
Today
Adding water bucket refresh rig
Today
merge from skinviewer_viewmodel
Today
Hide inspect key widget if inspect is not bound
Today
Added keyboard controls to navigate in between items
Today
Fixed fullscreen skin viewer navigation arrows showing up when inspecting items from the steam inventory
Today
merge from main
Today
MagazineStateViewmodel compile fix
Today
merge from main
Today
merge from main
Today
merge from industiral_dlc
Today
merge from bowless_crossbow
Today
Merge: from main
Use legacy bind pose switches between new and old pose instead of saving
Today
Merge from main
Today
Adjust deploy guide of wanted poster 1 again
Today
Fixed LOD states in mannequin hide poncho
Today
Don't try to initialise BatchRendererGroup if the ConVar is disabled
Today
compile fix
Today
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Today
Light consistency fixes.
Today
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Today
merge from skinnables_icons_fix
Today
LR, Bow, Crossbow and Eoka PropRenderer settings converted
Today
Converted PropRenderer settings of more skinnable tools/weapons All the entities had their offsets removed as they attach directly to the prop bones, so icons were all fucked
Today
Industrial torch uses vm camera Fixed 3p flare visible in first person
Prop renderer legacy pose wip
Today
merge from skinnables_icons_fix
Today
Converted PropRenderer settings of all skinnable tools/weapons to fit their icons All the entities had their offsets removed as they attach directly to the prop bones, so icons were all fucked
Today
Swap out the materials on the industrial torch when enabled/disabled
Icon render pose prefab
Ponytail/Bun hair update
Today
industrial torch sounds
Today
Torch entity stuff
Today
More work on show/hiding ammo/mags for viewmodel reloads
Today
merge from premium_rebrand
Today
Changed the wording, updated tag icon
industrial_conveyor_network_optimize -> main
Today
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Unbusy has to call the full update because we are .5s later
Today
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- Prevent Unbusy from also calling a network update - Prevent Invokes from allocating in client tweens and when unbusy is invoked
Today
Restore "Get Premium" button on the connect modal when looking at a premium server when not having premium
Stop industrial conveyors from sending 4 network updates rather than one every time the switch is set on or off (until flag changes are implemented)
PlayerCopyTool copies base color brightness
network_analyser_rebuild -> main