139,174 Commits over 4,352 Days - 1.33cph!

Yesterday
replace temp wheel art with new models, update manifest
Yesterday
Enable try double max distance for generating position on fishing tackle mission Potential fix for particular fishing village location spawns being unable to provide the mission
2 Days Ago
Merge from floatingcity_boatshopkeeper_fix
2 Days Ago
Optim: UpdateSubscriptions - parallelize network group comparison Gives us ~15% improvement over serial. Hoping to parallelize gather - that's the biggest perf sink Tests: ran unit tests
2 Days Ago
Reapply changes, S2P all floating cities
2 Days Ago
Bugfix(tests): fix perf tests doing nothing in warmup Tests: ran perf tests
2 Days Ago
merge from skinviewer_checkout_fix (compile fix)
2 Days Ago
Compile fix
2 Days Ago
Merge from main
2 Days Ago
merge from fix_red_card_room_scientist_invisible
2 Days Ago
merge from fix_scientist_weapon_leak
2 Days Ago
merge from divesite_boat_spawn_fix
2 Days Ago
merge from largeplanter_boats_fix
2 Days Ago
merge from pipes_boat_fix
2 Days Ago
merge from bbq_emission_fix
2 Days Ago
merge from farming_boat_fix
2 Days Ago
merge from floating_city_pb_safezone_fix
2 Days Ago
merge from storepage_boxes_wordingfix
2 Days Ago
merge from skinviewer_checkout_fix
2 Days Ago
merge from connectmodal_removeregion
2 Days Ago
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Subscribe to network groups around the player in a chunky circle instead of square
2 Days Ago
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2 Days Ago
Hide region text in connect modal - was a bigger issue than first thought
2 Days Ago
fix compile error
2 Days Ago
easter floorpaper style update
2 Days Ago
More very rough wip, now can support any held item if enabled. Enable on held torch as a test.
2 Days Ago
Removed GC alloc from packet send, added custom WebSocketSharp implementation that doesn't allocate on send, moved packet relay layer to thread
2 Days Ago
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2 Days Ago
- Command list - Command button setup - Flex scroll setup
2 Days Ago
Weapon mods now show individually on the radial menu, can be toggled individually.
2 Days Ago
Moved undo button, added short undo history
2 Days Ago
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Populate radial menu for worn items. RPCs for toggling individual items. Individual worn item toggling now works.
2 Days Ago
LightGroupAtTime: keep track of renderers under RendererLODs to properly update instancing when emission changes
2 Days Ago
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2 Days Ago
Rustige Egg H - Updated icon
2 Days Ago
avoid NRE when enabling indirect instancing
2 Days Ago
Added support for optional vertex color tinting of the detail albedo on the standard shader
2 Days Ago
merge from hamster_water_wheel -> waterwheel_deployable
2 Days Ago
Tweaked UGC filtering panel toggle hitboxes
2 Days Ago
Copy paste tab: added paste options panel to set the different paste convar settings Added undo button
2 Days Ago
Tweaked item tab button hitboxes
2 Days Ago
merge from main
2 Days Ago
merge from main
2 Days Ago
Furnace workshop effects controls
2 Days Ago
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2 Days Ago
Update(tests): add perf tests for serial and parallel UpdateSubscriptions Tests: ran it