141,433 Commits over 4,383 Days - 1.34cph!

Yesterday
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Yesterday
resize gibs
Yesterday
Fixed clipping, normals and LODs on leather gloves
Yesterday
merge from main
Yesterday
merge from main
Yesterday
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Yesterday
Bowless Crossbow - updated viewmodel with alternative handguard position, updated textures
Yesterday
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Yesterday
prefabs/ammo ok prefabs/building ok
Yesterday
Updated Electric Furnace Skinnable Asset
Yesterday
Updated Skin List and Manifest Created Electric Furnace Workshop Deployable Added Electric Furnace Workshop OBJ
Yesterday
Scientist2 and ragdoll now use PlayerModel.fbx as their base for better future compatibility
Yesterday
added test to see if pasted boats are positionally stable to check assumption of other tests (they aren't)
2 Days Ago
2 Days Ago
added simple drag-by-angle consistency tests - replaced galleon copypaste data with square/rectangle/triangle simple boat shapes
2 Days Ago
vehicles folder ok
2 Days Ago
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Fixed non pooled WireLineAnchorInfo being returned to the pool in ClientIOLine and IOEntity
2 Days Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
2 Days Ago
industrial shelves - created shelf material colour variations.
2 Days Ago
industrial shelves - moved textures to its own folder.
2 Days Ago
Automated test suite
2 Days Ago
Merge from visual_config
2 Days Ago
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Created Electric Furnace Skinnable Asset Basic Setup of Electric Furnace Skinnable Asset
2 Days Ago
testlist export
2 Days Ago
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basic test that boat can be pasted and is floating in water
2 Days Ago
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2 Days Ago
poker bandana setup
2 Days Ago
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2 Days Ago
Setup all three workbench upgradeVisualPoints. Set as servercull.
2 Days Ago
Add placeholder placement transforms to Workbench1
2 Days Ago
Create placeholder visual prefabs for all upgrades. Link to them in their upgrade items.
2 Days Ago
Merge from main
2 Days Ago
2 Days Ago
Started adding support for cached spot light shadows
2 Days Ago
renaming some outliers left from previous folders, mostly _displ and _transmission types
2 Days Ago
Oven Textures and LOD0
2 Days Ago
merge from main
2 Days Ago
merge from automated_testing
2 Days Ago
Fix repair item target for the base industrial wall light (only did the variants before)
2 Days Ago
merge from main
2 Days Ago
Merge from test
2 Days Ago
Merge from main
2 Days Ago
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merge from new_console-ui
2 Days Ago
Allow TAB to cycle tabs from the console if the auto complete is hidden