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650 Commits over 699 Days - 0.04cph!

1 Year Ago
fix signed/unsigned mismatch warning
1 Year Ago
mac fix + line endings
1 Year Ago
merge from main
1 Year Ago
wind vector can be changed over time
1 Year Ago
increase shadow curve range
1 Year Ago
add controls for cloud shadowing amount
1 Year Ago
merge from macos-water-fixes
1 Year Ago
merge from findactivewaterbodies_optim
1 Year Ago
fix server compile
1 Year Ago
more sun configurableness
1 Year Ago
sun glow modulation texture, configurable mesh vs glow intensities
1 Year Ago
optimize FindActiveWaterBodies()
1 Year Ago
fix water rendering issues on macOS
1 Year Ago
tube lights wip implementation
1 Year Ago
atmosphere height falloff
1 Year Ago
apply biome fog to cloud layer
1 Year Ago
add biome fog ambient saturation mult to weather presets
1 Year Ago
cache the terrain map preprocessing
1 Year Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
1 Year Ago
add back relief mapping stuff that was accidentally reverted in prior merges
1 Year Ago
fix submarine underwater fog (WaterWindow)
1 Year Ago
preprocess terrain maps, per weather distance curve
1 Year Ago
vclouds atmospheric occlusion in reflection probe as well
1 Year Ago
add shore distance falloff control for biome fogs
1 Year Ago
add more parameters to control biome fog lighting
1 Year Ago
fix missing billboard clouds if vclouds are initially off
1 Year Ago
1 Year Ago
wind shear animation, fix shadow map when vclouds off
1 Year Ago
1 Year Ago
merge from main
1 Year Ago
fix missing shore vector texture in ocean vface calc
1 Year Ago
fix layer compositing
1 Year Ago
put mie scattering in remaining far field
1 Year Ago
fog light color includes ray color
1 Year Ago
1 Year Ago
further adjustment
1 Year Ago
1 Year Ago
cloud/atmosphere/fog interactions, shadows on biome fog
1 Year Ago
better biome fog start height calculation, remove range clamp from some WeatherPreset sliders
1 Year Ago
merge from vclouds
1 Year Ago
performance tweaks, block sun by clouds in reflection probe
1 Year Ago
projection madness
1 Year Ago
fix reversed noise channel order
1 Year Ago
merge from main
1 Year Ago
revert accidental change
1 Year Ago
- randomize weather noise offsets for variety - respect render scale/dlss scaling - sun and ambient improvements