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622 Commits over 638 Days - 0.04cph!

12 Months Ago
subtract 124169 (vclouds/fog)
12 Months Ago
subtract 124170
12 Months Ago
subtract 124178
12 Months Ago
subtract 124192
12 Months Ago
subtract 124209
12 Months Ago
support live edit of biome fog shore distance falloff in editor
12 Months Ago
fix server compile
12 Months Ago
add some per-weather+per-biome fog mults
12 Months Ago
fix override/live edit weather not respecting cloud configs
1 Year Ago
fix missing shader input on scene load
1 Year Ago
shadow map cheapification
1 Year Ago
trying out lerp transition again
1 Year Ago
configurable horizon buffer
1 Year Ago
1 Year Ago
performance tuning, cleanup
1 Year Ago
noise compression, reduce mip distance
1 Year Ago
fix reproj artifact when camera rotation snaps far
1 Year Ago
fix wobbly reprojection
1 Year Ago
add separate shadow density scale for cloud atmosphere shadowing
1 Year Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
1 Year Ago
add tod gradients for some cloud parameters
1 Year Ago
remove dumb thing
1 Year Ago
fix signed/unsigned mismatch warning
1 Year Ago
mac fix + line endings
1 Year Ago
merge from main
1 Year Ago
wind vector can be changed over time
1 Year Ago
increase shadow curve range
1 Year Ago
add controls for cloud shadowing amount
1 Year Ago
merge from macos-water-fixes
1 Year Ago
merge from findactivewaterbodies_optim
1 Year Ago
fix server compile
1 Year Ago
more sun configurableness
1 Year Ago
sun glow modulation texture, configurable mesh vs glow intensities
1 Year Ago
optimize FindActiveWaterBodies()
1 Year Ago
fix water rendering issues on macOS
1 Year Ago
tube lights wip implementation
1 Year Ago
atmosphere height falloff
1 Year Ago
apply biome fog to cloud layer
1 Year Ago
add biome fog ambient saturation mult to weather presets
1 Year Ago
cache the terrain map preprocessing
1 Year Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
1 Year Ago
add back relief mapping stuff that was accidentally reverted in prior merges
1 Year Ago
fix submarine underwater fog (WaterWindow)
1 Year Ago
preprocess terrain maps, per weather distance curve
1 Year Ago
vclouds atmospheric occlusion in reflection probe as well
1 Year Ago
add shore distance falloff control for biome fogs
1 Year Ago
add more parameters to control biome fog lighting
1 Year Ago
fix missing billboard clouds if vclouds are initially off