1,928 Commits over 913 Days - 0.09cph!
Switch foot iks back to Model Space, turns out this is what works best for us
Fix right foot rotation parameter
Update citizen_unicycle_frenzy.vanmgrph_c
Continue button enters world with last played character
Revert "Update .addon"
This reverts commit 346e0b1dcf6844638248a6a7a2499107ea0460a5.
Create .editorconfig
Asset compile
Merge branch 'main' of sbox-unicycle-frenzy
Update .addon
Dialog ui html & style
Dialog menu closed by default, tab to toggle for now
Do templates and stylesheets the normal way
Remove unused
Enter world automatically with newly created character
Save last played time to character, initialize newly created characters
Update .addon
Adjust menu camera position
Update .addons
Update .addon
Fix compile error, Package.GameConfiguration -> Package.GetMeta
Fix lobby map being overwritten when map selection is hidden
Main menu css tweaks
Put main menu map in this repo for now
main menu improvements
Make particles work for now
Adjust customize lighting
Bit of cleanup
Show equipped hat
Show equipped trail
Disable SceneWorld trail particle for now, engine bug to look at
Cleanup
Beam does 1 dmg per second
Laser knockback
Fix up post-damage invulnerability delay
Update local.platformer.fgd
Asset compile
Fix laser damage
Customization ui style & cleanup
Move part category to its own panel/html
Asset compile
Start customization ui
Start of rail slide mechanic
Create empty graph by default on startup
Don't let node connect to itself
Can't connect to same input twice
Inputs only accept 1 connection by default, multiple if allowed
Fix new player overlay buttons not clickable
Disable wall run for now
Platformer camera
Use name from path if exists
Remove unused
Automatically add existing node types
Fix undo/redo when creating nodes from context menu
Node takes a path to display in nested context menu
Clean up drop target and preview on rebuild
Reopen currently open graph after hotload
Wrap around widget that makes it easy to do save/load/undo/redo/etc
Note
Camera & movement improvements
Woops
BaseCollectible - handles client only pickups, converted all pickups to this
Nametags match player color
Fix authority exception
iv_view locks view rotation
Cleanup
"Would you like to save" dialog before opening new, closing, etc
Show recently opened in file menu
Minor changes
Can save and load graphs from file
Box select zindex greater than nodes
Fix
Rebuild graph when set
Way to remember and restore input/output connections
Stick with this for now
Only connect inputs/outputs of same type
Don't select on mouse release
Higher zindex for selected node
Clicking selects node with highest zindex
Cleanup
Working towards making graph suitable for dialogs
Menu bar, recreate ui on hotload
Update after box select destroyed
Highlight nodes inside box rect select
Don't try to drag or box select when grabbing a connection