161,152 Commits over 4,597 Days - 1.46cph!

10 Years Ago
Wood Helmet
10 Years Ago
Fixed linear render bugs with PropRenderer Added Create 512x512 Icon option to PropRenderer
10 Years Ago
Fixed NavAgent.Stop() error
10 Years Ago
ai improvements
10 Years Ago
bugfix
10 Years Ago
merge from main
10 Years Ago
Fixed NREs in player and npc culling Fixed perf issues in lodgroup culling
10 Years Ago
Localized voice limiting works for sounds that aren't initially parented to another object (RUST-1598) Snow footstep tweaks Distant gunshot tweaks Misc minor sound tweaks
10 Years Ago
Fixed flickering/missing bullet glass impact decals
10 Years Ago
Shader compile time opt; skipping unused permutations
10 Years Ago
animal progress fixed bunch of animal animations (temp) animals stay at their proper attack range animals give up if they can't reach their target animals don't target players they can't see animal skeletons setup animal damage setup animal protection setup
10 Years Ago
merge from main
10 Years Ago
merge into main
10 Years Ago
skin approval + icons
10 Years Ago
Fixed "IsStopped can only be called on an active agent"
10 Years Ago
Removed sound debug
10 Years Ago
Animal laggy ass is additive
10 Years Ago
Print progress when building the navmesh Sleep main thread while building the navmesh
10 Years Ago
Skins
10 Years Ago
Fixed language selector
10 Years Ago
Shift clicking a server in the serverlist will copy its Ip to your clipboard
10 Years Ago
Replaced Physics.Linecast(Vector3 start, Vector3 end) with Physics.Linecast(Vector3 start, Vector3 end, out RaycastHit hitInfo) because Unity
10 Years Ago
Facepunch.Api manifest, banned servers (We can ban servers from showing up in the server browser now)
10 Years Ago
Fixed voice looping
10 Years Ago
Fixed npc culling NRE caused by server reconnect
10 Years Ago
fixed disappearing viewmodels
10 Years Ago
Rocket factory / office building textures / warehouse textures
10 Years Ago
backup/progress on rocket crane detail greybox
10 Years Ago
Fixed DoFlybySound NRE Save++ Network++
10 Years Ago
Disabled npc apply vis for now
10 Years Ago
mining quarry has AI obstacle fixed missing AI sounds AI flees when it cant reach its target wood armor helmet balance
10 Years Ago
chicken attack sounds
10 Years Ago
Recalculate bounds after resetting lodgroup local ref point; just in case
10 Years Ago
compile fix
10 Years Ago
NRE fix
10 Years Ago
Ignore Cooking::cook/createTriangleMesh error
10 Years Ago
reverted the values in the ground blend material
10 Years Ago
Added nav_wait cvar (default true) Added nav_disable cvar (default false)
10 Years Ago
Updated community entity
10 Years Ago
Cleaned community ui test
10 Years Ago
Fixed being able to drop items between icons
10 Years Ago
Limited server's ability to call convars on clients
10 Years Ago
Fixed NRE in ConsoleSystem+Arg.HasPermission
10 Years Ago
Fixed "Gameobject is not a root in a scene" kick
10 Years Ago
Rocket factory site / warehouse / roof units textures
10 Years Ago
Rocket factory site ground update
10 Years Ago
blending mask adjustments on old materials types crane texturing progress
10 Years Ago
Merge from main
10 Years Ago
CUI fixes
10 Years Ago
fixed wrong blend mode on high wall wood