33,722 Commits over 4,140 Days - 0.34cph!
merge from armor_movement_speed_info
merge from fix_oil_refinery_heat
merge from triangleroof_flyhack_fix
merge from waterpump_occlusion_fix
merge from propanetank_culling_fix
merge from fix_engine_collider_powerplant
merge from coconut_armour_recycle
merge from autoturret_optim
cs2012_editor_fix -> main
merge from researchtable_pickup
merge from mlrs_interactions_fix
merge from crafting_search_fix
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merge from autoturret_optim
▄█▌▇▅ ▋▄▄▍ ▄▉▌▅▅_▌▌▉▊▋_▍▌▋▋▊▌▊▅_▆▊▇▅▆▄▇_▄█▄
merge from outpost_mission_fail_cooldown
merge from snapping_cant_deploy_fixes
merge from snapping_buildingblock_padding_fix
merge from abyss_barrel_sitem_remove
Reapply the subtraction
124982 124983 of the other subtraction (revert_metabolism)
▇▅█▉ ▋▋▋▄▍▆▍▌, ▅▉█▌▅ ▋▍▉▉▌▇█▋ ▄▊▇▌ ▉▇▌▆ ▉▌'▄
revert_metabolism -> main
revert_metabolism -> main
merge from snapping_higher_floors_hotfix
snap_deployable_improvements -> main
snap_deployable_improvements -> main
snap_deployable_improvements -> main
snapping_improvements -> main
merge from party_system -> main
snap_deployable_improvements -> main
snap_deployment_improvements -> main
merge from store-june-2025
merge from legacy_wall_gate_sitem
merge from player_report_endpoint_changes
merge from compound_spawn_tweaks
snap_deployable_improvements -> main
snap_deployable_improvements -> main
merge from party_system -> main
Reverted
123230 "merge from session_analytics", needs more work
patrol_heli_revision_fixes -> main
patrol_heli_revision_fixes -> main
Added a button to reset the timescale to 1 in the Rust Editor window
Also added a new menu item to open that window: Tools/Rust Editor