branchrust_reboot/maincancel

34,790 Commits over 4,474 Days - 0.32cph!

47 Days Ago
merge from workshop_emission_fix_again
47 Days Ago
merge from spraycan_reskin_refactor 🎨
47 Days Ago
main -> custom_;loadingmessages_newlines
47 Days Ago
cargo_map_marker_fix_2 -> main
47 Days Ago
merge from PlayerRigUpdate2
47 Days Ago
merge from autoturret_workshop - split off hidable cover mesh used for bows and updated entity flag toggle to hide/show the mesh instead of change material which fixes the workshop skinned auto turrets not applying material to cover mesh. Updated this in all instances of auto turret / sentry across monuments, ran scene2prefab all. Updated workshopsource auto turret model
47 Days Ago
merge from mortar_fixes
47 Days Ago
Fix spectator mode being broken for vehicles that don't override position/rotation
47 Days Ago
Merge: from jobs3_skip_preallocnetwrites - Optim: Jobs 3 - move netwrite pooling to all threads Tests: ran around craggy with Jobs 3
47 Days Ago
Merge from industrial_dlc
47 Days Ago
merge from PlayerRigUpdate2
47 Days Ago
testlist
47 Days Ago
Merge: from buildcommand_allocs - Optim: reduce alloc count from building Arg commands from 20+ to 2 on average - Update: expanded StringView API, Tests: unit tests and running a bunch of different console commands
47 Days Ago
merge rust_relay_server -> main
47 Days Ago
Merge from PlayerRigUpdate2
47 Days Ago
Merge from industrial_dlc
47 Days Ago
merge from fix_editor_reflection_probe_delay -> main
47 Days Ago
merge from optimize_generate_textures_alloc -> main
48 Days Ago
Merge from rain_grace
48 Days Ago
Merge from industrial_dlc
48 Days Ago
Merge: from pool_mt - Bugfix: implemented missing Pool.Reset and ResetMaxCounterUsage Tests: booted into craggy couple times with Skip Domain Reload active - no NYI exceptions
48 Days Ago
merge from autoturret_workshop
48 Days Ago
Merge from ai_recast_integration_post_subtract, add new navmesh, defaults to disabled
48 Days Ago
merge from PlayerRigUpdate2
48 Days Ago
merge from censorshipbreast_mountable_fix
48 Days Ago
merge rust_relay_server -> main
48 Days Ago
Fix playables not disposed error in editor
48 Days Ago
merge from PlayerRigUpdate2
48 Days Ago
merge from storepage_industrial
48 Days Ago
merge from industrial_dlc
48 Days Ago
Didn't save :(
48 Days Ago
Invisible hose io line now use a visible material when showing directions
48 Days Ago
merge from PlayerRigUpdate2
48 Days Ago
merge from censorshipbreast_mountable_fix
48 Days Ago
Update manifest (prefabs)
48 Days Ago
Update manifest
48 Days Ago
Cherrypick CS 151910 (editor toggle button for reflection probe)
49 Days Ago
merge from consolehistory_fix
49 Days Ago
merge from censorshipbreast_mountable_fix
49 Days Ago
merge from PlayerRigUpdate2
49 Days Ago
merge from industrial_dlc (and bowless_crossbow)
49 Days Ago
Fixed BatteringRam.DamageEntities NRE
49 Days Ago
Fixed torch fire effect texture compression artifacts
49 Days Ago
merge rust_relay_server -> main
49 Days Ago
change waterwheel electric zap sounds to be same occlusion settings as rest of waterwheel sounds
49 Days Ago
fix water wheel water loop sound class (can occlude now)
49 Days Ago
merge from workshop_emission_fix_again
49 Days Ago
fix BBQ workshop prefab being closed when publishing
49 Days Ago
merge rust_relay_server -> main
49 Days Ago
Add `weather.savetofile` command for saving out quick cfgs with the current time of day/weather/sun rotation, etc.