branchrust_reboot/maincancel

35,175 Commits over 4,505 Days - 0.33cph!

39 Days Ago
merge from demo ui 2
39 Days Ago
Fix old AIs not fleeing when player is unreachable
39 Days Ago
Fix scientists not moving or spawning in multiple locations when new navmesh is enabled, also fix old AIs moving slower
39 Days Ago
Merge from WolfHeaddress_Workbench
39 Days Ago
Merge: from mt_snapshot_saving - Bugfix for duplicate field serialization - Bugfix for unsafe Time access on worker thread Tests: Booted into craggy
40 Days Ago
merge from hackweek_sv_pie_menu
40 Days Ago
merge from editor_fix_cpu_affinity -> main
40 Days Ago
merge from fix_serverport_editor -> main
41 Days Ago
merge from cui_updates
41 Days Ago
merge from demo_ui_2
42 Days Ago
merge from fix_itemmanager_domain_reload -> main
42 Days Ago
merge from demo_ui_2
42 Days Ago
Fix NRE in FinishLoadingRoutine
42 Days Ago
Remove debug logging "Debug.Log("Hit client yield");"
42 Days Ago
Fix attempt for the flaky rocket splash tests, added damage tolerance for blocks taking very low damage due to physics not being deterministic
42 Days Ago
merge from fix_elevator_button_restart -> main
42 Days Ago
merge from game_room_dlc
42 Days Ago
merge from fix_bag_nickname -> main
42 Days Ago
merge from game_room_dlc
42 Days Ago
merge from sv_console_history
42 Days Ago
merge from sv_console_history
42 Days Ago
Merge from analytics_apartment_events
42 Days Ago
Merge: from mt_snapshot_saving - Bugfix for ExactArrayPool not being thread-safe Tests: TestMTSave
42 Days Ago
merge from ragdoll_selfcollision_fix
42 Days Ago
Merge: from mt_snapshot_saving - Optim: in UsePlayerUpdateJobs 4 entitiy saving for network is done in parallel. Use server.ParallelNetworkQueueBatchSize to tweak number of tasks Tests: 2k procgen, built a base and a boat, rode vehicle, heli, zipline, boat, horse, fly across the world. ran all TestMTSave unit tests
42 Days Ago
merge from demo_browser_search
42 Days Ago
merge from siegeweapon_firedamage
42 Days Ago
merge from siegeweapon_firedamage
42 Days Ago
Merge from sign_build_fix
43 Days Ago
Merge from lootspawn_stack_fix
43 Days Ago
merge from codegen_timings -> main
43 Days Ago
Merge from bag_compass_marker
43 Days Ago
merge demo2 to main
43 Days Ago
merge demoui 2 to main
43 Days Ago
merge from high_wall_upkeep -> main
43 Days Ago
merge from iteration_optims
43 Days Ago
merge from iteration_optims
43 Days Ago
merge from hasunlocked_optims
43 Days Ago
merge from iteration_optims
43 Days Ago
Snake mask -> Snake Mask
43 Days Ago
merge from automated_testing
43 Days Ago
merge from reduce_server_startup_yields -> main
43 Days Ago
merge from editor_playmode_timing -> main
43 Days Ago
game_room_dlc -> main
43 Days Ago
merge from cui_updates
43 Days Ago
merge from console_optims
43 Days Ago
merge from bootstrap_optims
43 Days Ago
merge from menuwarmup_editor_optims
43 Days Ago
Merge from reyclebin_storage
43 Days Ago
Removed the shader level setting under the graphics settings as it is no longer in use