30,708 Commits over 3,867 Days - 0.33cph!
merge from SBToolCupboard
merge from homing_spectate_fix
merge from patrolheli_fixes/dmgfx
merge from hurt_overlay_changes
Make sure you can't adjust the wire slack if you don't have a pending wire, will limit accidental slack changes
Merge from dynamic_vendor_pricing
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subtracting RailFix - server unable to boot
Merge from minigun_unload_fix
Merge from simulate_compile_errors
100m was quite limiting to the available spawn area, try 75m
Increased minimum train spline end distance from 60m to 100m
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Fixed sidecar bike pulling to the side again
Replicated Bush Fx -> Main
Fixed IO counter showing 1 by default instead of 0
merge from shockbytetclodfix
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Elevator vehicle merge -> main
merge from codelock_playerprefs
merge from dome_collider_fixes
merge from industrial_adaptor_movement
merge from SBToolCupboard
Merge from block_dof_playback
Fixed bike instrument light z-figting
Improved sidecar bike still pulling slightly to the left. Also moved centre of mass on motorbikes towards the rear a little.
Merge from spectator_team_fix
Merge EditorExtras -> main
Merge from travelling_vendor/dynamic_pricing
Summary: vending price changes now take place in real time and will occur every 5 hours by default (was tied to in-game time and was happening 4 times an hour)
Merge from qol_print_memory_improvements -> main
Bike Cargoship Parent -> Main
Merge from gameplay_analytics_convar -> main
Removed double dismountPositions loop in gizmo method
merge from motorbike_headlights