32,083 Commits over 4,018 Days - 0.33cph!
editor_losdraw_convars -> main
fixed wrong check stopping consoletoggle params from working
merge from console_history_playerprefs
merge from replicated_convar_warning -> main
merge from fix_write_varuint32 -> main
merge from bike_ragdoll_fixes
Merge from presets_editor/quality
Merge: from hackweek_serverprofiler_memory
- Records allocations from all threads
- Displays allocations on separate thread tracks + a graph of total allocations per thread
- Allocations now have last/current method, allocated type and size in the mark's "arguments" - see "current selection" in perfetto
- Allocations now also duplicate in the executing thread to make it easier to spot where exactly in the method it was allocated.
- Graphs of working set and virtual set memory for the entire process
Tests: multiple snapshots in editor on Craggy, single in standalone debug linux server via WSL on 3k procgen map, single in standalone release windows server on 3k procgen map with a harmony mod
merge from consoletoggle_param_qol
merge from clear_bushes_radius
merge from missing_demo_folder
merge from admin_hidden_items
merge from dofExposerForceDisable
merge from doorcontroller_drain_fix
Merge from modding_prefabs
merge from protobuf_skip_default_fields_2 -> main
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merge from protobuf_skip_default_fields_2 -> main
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Skin bundle update (part 2)
Skin bundle update (part 1)
Holding alt when clicking an item in the F1 item menu will debug log the item definition filename, clicking that message selects the item definition in the project.
Merge from rotation_parent_fix_2
merge from dismount_player_rotation_fix
merge from demo_button_fix
merge from supplydrop_flyhack_fix
merge from shield_info_fix
merge from horse_double_ragdoll_fix
Merge from modding_prefabs
Merge from menu_friends_list
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Subtract
113075 (branch name) for now until I get chance to fix an issue.
Merge from unity_editor_show_branch_name
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merge from bikes_damage_tweaks
merge from hotreload_serialiization_fix
merge from batteringram_fixes
merge from fleck_memory_fixes
merge from ballista_fixes
merge from shield_fractional_fix
merge from fix_tech_tree_total_cost
vending_stats_fixes_3 -> main
merge from horse2_fixes/handling
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