branchrust_reboot/maincancel

34,817 Commits over 4,505 Days - 0.32cph!

54 Days Ago
merge from skinviewer_turret
55 Days Ago
merge from fix_compile_sim_parallel -> main
55 Days Ago
merge from videoplayer_fix
55 Days Ago
merge from fix_deepsea_terrain
55 Days Ago
merge from fix_compile_sim_parallel -> main
55 Days Ago
demo_compatability_layer -> main
55 Days Ago
merge from attachment_charms
55 Days Ago
vending_stats_text_fix -> main
55 Days Ago
camera_flash_fixes -> main
55 Days Ago
merge from automated_test_entity_bounds_fixes
55 Days Ago
merge from fix_baseentity_query_nre -> main
55 Days Ago
merge from sprinting_footsteps_update
55 Days Ago
merge from player_corpse_no_buoyancy_assigned_fix
55 Days Ago
merge from bowless_crossbow
55 Days Ago
merge from parent_projectile_validation_on_default
55 Days Ago
merge from clothing_mannequin_wearable_fix
55 Days Ago
merge from vending_purchase_clamping_fix
55 Days Ago
merge from demo_window_auto_refresh
55 Days Ago
merge from pool_analyzer_non_caching_methods
55 Days Ago
merge from attachment_charms
55 Days Ago
Merge: from server_player_refreshcolliders_optim (previously jobs3_...) - Optim: avoid water queries when refreshing connected player colliders Tests: On Craggy, ran around, sawm and crouched - could see gizmo size change
55 Days Ago
snapping_fixes -> main
55 Days Ago
Merge from BDU_set_and_bowless_phys_impact_fix
55 Days Ago
merge from inventory_playerquality
55 Days Ago
merge from attachment_charms
56 Days Ago
Merge from PlayerRigUpdate2 (snowmobile/bike reaction layer refactor, no player facing changes)
56 Days Ago
Merge from voice_delay_fix_attempt_2
56 Days Ago
Remove client.SetPlayerSeed convar (duplicate of client.playerseed command)
56 Days Ago
merge from attachment_charms
56 Days Ago
merge from water_splash_sound_fix
56 Days Ago
merge from fueltanks_wiring_fix
56 Days Ago
Restored L96 icon rendering settings
56 Days Ago
Compile fix
56 Days Ago
merge from analytics_remove_uploader
56 Days Ago
merge from attachment_charms
56 Days Ago
merge from contact_lowresasset_fix
56 Days Ago
autofind_deployable_snapping -> main
56 Days Ago
merge from spraycan_reskin_refactor
56 Days Ago
secondary_connection_voices_fix -> main
56 Days Ago
Merge from new_navmesh_fixes, fix scientists chasing into water, and wolf / tiger logging errors after leaping
56 Days Ago
merge from vending_mapmarker_pooling_fix
56 Days Ago
Merge: from pool_mt - Bugfix: avoid extensive spills/misses with new Pool - Clean: UseMutexPool is now correctly showing 2 entries in console autocomplete Tests: unit tests, booted into Playground and Procgen 2k worlds and checked print_memory
56 Days Ago
steam_retry_button_fix -> main
56 Days Ago
merge from status_convar_fix
56 Days Ago
merge from streamermode_fix
56 Days Ago
merge from contact_lowresasset_fix
56 Days Ago
merge from optimize_train_track_meshes -> main
56 Days Ago
Fixed ladder hatch unlocking on tech tree after learning the elevator blueprint
56 Days Ago
Merge from ModularCarClipping_Fix
56 Days Ago
Merge from PlayerRigUpdate2 (new one handed sprint anims on most two handed projectile weapons)