branchrust_reboot/maincancel

33,980 Commits over 4,171 Days - 0.34cph!

58 Days Ago
Merge from hardcore_refresh
58 Days Ago
Merge from hardcore_refresh
58 Days Ago
Merge from hardcore_refresh
58 Days Ago
new_menu -> main
58 Days Ago
Merge from death_screen_optimize
58 Days Ago
merge from new_menu
58 Days Ago
merge from max_health_debug
58 Days Ago
new_menu -> main
58 Days Ago
merge from pilot_hazmat_dlc
58 Days Ago
new_menu -> main
58 Days Ago
- Replaced the Grab Pass in the UnderWater shader with a texture copy during the Before Forward Alpha stage. - Updated the Water and WaterStandardCore shader files to support adding their own under water fog to account for the Grab Pass changes. - Fixed a OnRenderImage warning that wouldn't go away.
58 Days Ago
new_menu -> main
58 Days Ago
merge from new_menu
58 Days Ago
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58 Days Ago
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58 Days Ago
merge from new_menu
58 Days Ago
merge from new_menu
58 Days Ago
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58 Days Ago
new_menu -> main
59 Days Ago
Fix client compile error
59 Days Ago
merge from stability_stat_fix
59 Days Ago
merge from fix_attackheli_headlights
59 Days Ago
merge from max_health_debug
59 Days Ago
merge from legacy_high_wall_fix_2
59 Days Ago
merge from fix_heavymovement_refs
59 Days Ago
merge from no_build_zone_height_visual
59 Days Ago
merge from metal_detector_dropped_items
59 Days Ago
Merge from hardcore_refresh
59 Days Ago
main_menu -> main
59 Days Ago
new_menu -> main
59 Days Ago
merge from new_menu
59 Days Ago
merge from new_menu
59 Days Ago
merge from new_menu
59 Days Ago
Remove code to pack monument scenes bundle (unused)
59 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
59 Days Ago
batched projectiles handle cameraclip avoiding code for thrown projectiles
60 Days Ago
BaseRaidBenchmark - only create extra Client if one doesn't already exist, it's double ticking projectile effect processing and making it look worse than it is
60 Days Ago
merge from new_menu
60 Days Ago
Merge from tech_editor_improvements (Hardcore specific tech trees + layout fixes for all other tech trees)
2 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
2 Months Ago
Phrases
2 Months Ago
merge from new_menu
2 Months Ago
merge from new_menu
2 Months Ago
merge from new_menu
2 Months Ago
merge from phrase_applybutton
2 Months Ago
Add -> TryAdd in BuriedItems
2 Months Ago
Reduce texture size and/or enable compression on some textures
2 Months Ago
merge from new_menu
2 Months Ago
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2 Months Ago
merge from new_menu