branchrust_reboot/maincancel

31,946 Commits over 4,018 Days - 0.33cph!

6 Days Ago
merge from high_walls_skins
6 Days Ago
fixed erroneous naming on horse costume sitem.asset, and added "three variations" to horse and chicken descriptions. Added prop render script to horse costume so turntable on store looks better
6 Days Ago
Fixed 'ent kill' killing building blocks behind dropped items
6 Days Ago
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6 Days Ago
merge from softcore_update
7 Days Ago
Remove blank line
7 Days Ago
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7 Days Ago
merge from fix_tc_corpse_building_split -> main
7 Days Ago
merge from fix_lock_ownerid_debris -> main
7 Days Ago
merge from softcore_update -> main
7 Days Ago
merge from cinematic_export_pipes -> main
7 Days Ago
merge from copy_paste_clientside_fixes -> main
7 Days Ago
Merge: from parallel_validatemove - bugfix for invalid transforms in the cache - fallout from previous bugfix Tests: played back staging demo - counts as expected and no more errors about transform cache inconsistency
7 Days Ago
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7 Days Ago
Merge: from parallel_validatemove - Bugfix for null players in PlayerCache causing UsePlayerUpdateJobs to get disabled Tests: played back staging demo - got similar results
8 Days Ago
merge from save266 - Staging wipe
8 Days Ago
Merge from easterinflatablehorse_DLC
8 Days Ago
Merge: from parallel_validatemove - fixing one of validation checks silently passing Tests: none, trivial change
8 Days Ago
Merge: from parallel_validatemove - Removing extra logging Tests: built server locally
8 Days Ago
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8 Days Ago
range_volumes -> main
8 Days Ago
Merge: from parallel_validatemove - minor server demo playback bugfix - extra debug logging for baseplayer destruction when UsePlayerUpdateJobs is enabled Tests: build tests
8 Days Ago
Rustige Egg G - Enabled generate mipmaps for icon
9 Days Ago
bread heal over time instead of instant heal
9 Days Ago
Merge from clear_bushes_radius
9 Days Ago
Merge from clear_bushes_radius
9 Days Ago
Possible NRE fixes for RustEmojiLibrary.Shutdown
9 Days Ago
Fixed TSSAA getting turned off during normal res screenshots Ensure the screenshot process always returns to the old AA setting regardless of what happens
9 Days Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
9 Days Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
9 Days Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
9 Days Ago
merge from 117533 horse costume world model
9 Days Ago
removed old horsecostume model and set outline script on chicken costume
9 Days Ago
changed ui sounds to cloth and burlap sack
9 Days Ago
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
9 Days Ago
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
9 Days Ago
enabled mipmaps on horse costume
9 Days Ago
bow_fixes_2 -> main
9 Days Ago
toggle crouch fade on horse costume
9 Days Ago
range_volumes -> main
9 Days Ago
Merge from creative_alwayson
9 Days Ago
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9 Days Ago
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9 Days Ago
Merge: from parallel_validatemove - more debug to track down null baseplayer Tests: local editor SERVER+CLIENT session
9 Days Ago
merge from 117546 horse ao texture
9 Days Ago
merge from 117545 horse textures 4->2k
9 Days Ago
merge from easterinflatablehorsedlc
9 Days Ago
Merge from sunkenknife
9 Days Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.