31,946 Commits over 4,018 Days - 0.33cph!
merge from high_walls_skins
fixed erroneous naming on horse costume sitem.asset, and added "three variations" to horse and chicken descriptions. Added prop render script to horse costume so turntable on store looks better
Fixed 'ent kill' killing building blocks behind dropped items
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merge from softcore_update
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merge from fix_tc_corpse_building_split -> main
merge from fix_lock_ownerid_debris -> main
merge from softcore_update -> main
merge from cinematic_export_pipes -> main
merge from copy_paste_clientside_fixes -> main
Merge: from parallel_validatemove
- bugfix for invalid transforms in the cache - fallout from previous bugfix
Tests: played back staging demo - counts as expected and no more errors about transform cache inconsistency
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Merge: from parallel_validatemove
- Bugfix for null players in PlayerCache causing UsePlayerUpdateJobs to get disabled
Tests: played back staging demo - got similar results
merge from save266 - Staging wipe
Merge from easterinflatablehorse_DLC
Merge: from parallel_validatemove
- fixing one of validation checks silently passing
Tests: none, trivial change
Merge: from parallel_validatemove
- Removing extra logging
Tests: built server locally
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Merge: from parallel_validatemove
- minor server demo playback bugfix
- extra debug logging for baseplayer destruction when UsePlayerUpdateJobs is enabled
Tests: build tests
Rustige Egg G - Enabled generate mipmaps for icon
bread heal over time instead of instant heal
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29
Merge from clear_bushes_radius
Merge from clear_bushes_radius
Possible NRE fixes for RustEmojiLibrary.Shutdown
Fixed TSSAA getting turned off during normal res screenshots
Ensure the screenshot process always returns to the old AA setting regardless of what happens
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
merge from
117533 horse costume world model
removed old horsecostume model and set outline script on chicken costume
changed ui sounds to cloth and burlap sack
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
enabled mipmaps on horse costume
toggle crouch fade on horse costume
Merge from creative_alwayson
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Merge: from parallel_validatemove
- more debug to track down null baseplayer
Tests: local editor SERVER+CLIENT session
merge from
117546 horse ao texture
merge from
117545 horse textures 4->2k
merge from easterinflatablehorsedlc
Added editor-only options for disabling set admin/dev/auth level.
Added options to Rust Editor.