branchrust_reboot/maincancel

36,363 Commits over 4,383 Days - 0.35cph!

4 Days Ago
Merge from command_alloc
4 Days Ago
merge from perf.playermodel_fix
4 Days Ago
Merge from standard_shader_detail_vertex_color_tint
5 Days Ago
merge from wakeaiz_optim
5 Days Ago
Restore water wheel reference to its sounds to fix NRE spam
5 Days Ago
Subtract 147919 merge from terrain_lower_fixes
5 Days Ago
Check AlphaMap isInitialized on AdaptMeshToTerrain to prevent editor errors
5 Days Ago
Fixed code locks on cars disappearing (except for the red spheres) after too many code attempts Swapped the red sphere material to an opaque version so we don't get weird depth fighting issues
5 Days Ago
Fix NRE when renaming a demo shot to a name that already exists
5 Days Ago
Fix case where holstering a mobile phone mid call would result in some inputs being ignored
5 Days Ago
Remove log when loading player inventories for the first time
5 Days Ago
fix default rotation of pumpkin in painting menu
5 Days Ago
tighten up waterwheel dismount positions
5 Days Ago
update phrases - fix overfished message - waterflow message - lootinsafezone msg
5 Days Ago
move "inventory full" toast behind the inventory UI, blocks too much
5 Days Ago
Merge: from hascloseconnections_fix - Bugfix for BaseNetworkable.HasCloseConnections and GetCloseConnections mot seeing outside of small layer Tests: ran unit tests
5 Days Ago
testlist
5 Days Ago
Commit the .meta files that keep popping up
5 Days Ago
merge from woodpile_changestage_audio
5 Days Ago
merge from fix_privaddfriend_vis
5 Days Ago
merge from computer_station_io (only manifest changes)
5 Days Ago
merge from computer_station_IO
5 Days Ago
console_quickjoin_fix -> main
5 Days Ago
Increased timeout slightly to allow FPBuild to handle closing of started processes
5 Days Ago
Fix blurry radtown sign once again, regressed during naval texture optimizations
6 Days Ago
Merge: from serverprofiler_recordscope_pause - Update: ServerProfiler recorder scopes can be paused/resumed (but needs more work on export side, looks bad) - Bugfixes for recorder scopes corrupting memory and breaking perfsnapshot Tests: unit tests + recorded a multiframe coro with recorder scope + perfsnapshots
6 Days Ago
merge from new_texture_suffixes_naming_convention
6 Days Ago
Merge from terrain_renderer (culling ConVar)
6 Days Ago
Fixed game not starting in editor due to silent errors when disable menu UI is enabled
6 Days Ago
Sort network cell tile offsets so the closer ones queue up to be networked first
6 Days Ago
Handle the weird string prefab references in Skinnable to make bbq.workshop.prefab go in the right AssetScene
6 Days Ago
Merge from terrain_lower_fixes
6 Days Ago
server_browser_improvements -> main
6 Days Ago
Forgot to include it in the usage help string -.-
6 Days Ago
Reapply 144020 (crypt building skin upgrade_radius) after stomp
6 Days Ago
Merge from ugc_screen_blur_fix
6 Days Ago
Merge from vine_descend_fix
6 Days Ago
console_quickjoin_fix -> main
7 Days Ago
unskinned_windmill -> main
7 Days Ago
merge from tincanalarm_v2
7 Days Ago
▄ ▋▇█▌█ ▌█▊▋ ▊▌▆▉█▄▍▆▅▋▆▅▌▌██▅▌▉▄▊▅▉▋▋▇▄▉▌
7 Days Ago
merge from fillmounts_horse_fix
7 Days Ago
merge from wallpaper_nre_fix2
7 Days Ago
merge from adminui_health_fix
7 Days Ago
merge from Electric_Furnace_Workshop
7 Days Ago
merge from crypt_building_skin
9 Days Ago
merge from easter_fixes_2026
10 Days Ago
merge from flexvirtualscroll_nre_fix
10 Days Ago
merge from hackweek_techtree_multi_unlock
10 Days Ago
merge from world_rendermap_fix