31,946 Commits over 4,018 Days - 0.33cph!
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
merge from subscribers_broken_pool_fix
Merge from env_volume_performance_testing
inventory_order_radprotection_fix -> main
furnace_heat_icon_fix -> main
merge from visualcooking_monuments_fix
beehive_debug_log -> main
crossbow_arrow_fix -> main
merge from visualcooking_monuments_fix
cherrypicking
115931 from erosion
- topology sampling with radius moved to a burst job, brings GenerateShoreVector on craggy from ~73s to ~5s
merge from ballista_itemwield_fix
Merge: from item_allocs
- Simplifies stacking logic to be cheaper and get rid of potential allocation
Tests: various stacking scenarios from belt to inventory with wood stacks(incomplete stacks, full stack + incomplete, full stack only)
Fixed the average frame time on the performance UI
Merge from high_walls_skins
Fix typo in ISprayCallback
merge from fix_premium_modal_typo -> main
reverted, should be on a branch
merge from workshop_qol #
116942 compound bow fixes
merge from fix_item_ownership_halloween -> main
merge from fix_premium_lock_favorite -> main
merge from fix_show_premium_label -> main
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