branchrust_reboot/maincancel

35,168 Commits over 4,505 Days - 0.33cph!

Rin
3 Days Ago
merge from More_SMGbodies
3 Days Ago
merge from authorize_friend_lag_fix
3 Days Ago
reset locations of gibbable stages
3 Days Ago
Merge from hackweek_random_skin_crafting
3 Days Ago
re exporting assets
3 Days Ago
Merge from render_pipeline_testing
3 Days Ago
heavy fuse now has a world model updated .item to properly reference it instead of using the burlap sack
3 Days Ago
Merge from launchsiren
Rin
3 Days Ago
S2P swamps a,b,c
3 Days Ago
Merge from monument_blockers_fixes
3 Days Ago
Merge from modular_car_handling_improvements
4 Days Ago
merge from cui_updates
4 Days Ago
Fix navmesh generating in places in shouldn't, potential fix for "navmesh failed to be created", and optimization of NPC path following
4 Days Ago
Merge from sam_vs_drone
4 Days Ago
possible NRE fix for mannequins
4 Days Ago
merge from vehicle_pooling
4 Days Ago
Merge from render_pipeline_testing
4 Days Ago
Merge from hackweek_random_skin_crafting
4 Days Ago
Merge: from hackweek_unsafescriptingaccess - Bugfix for exception on boot for missing DLL entrypoint Tests: booted into craggy on windows
Rin
4 Days Ago
merge from swamp_tree_buff
4 Days Ago
Merge from render_pipeline_testing
4 Days Ago
Merge from new_navmesh_fixes
4 Days Ago
Merge from cactus_impact_effects
4 Days Ago
Merge from FoundationMeleeLOS_fix
4 Days Ago
Merge from high_external_wallgate_COL
4 Days Ago
Merge from MarketTerminal_Names
4 Days Ago
Merge from AugustLowCraftBuffs
4 Days Ago
Merge from heavy_helmet_audio
4 Days Ago
Merge from render_pipeline_testing
4 Days Ago
Merge from dome_fuel_cap
4 Days Ago
Merge from deepsea_terrain_everywhere
4 Days Ago
Merge from deepsea_terrain_everywhere
5 Days Ago
merge from automated_testing
6 Days Ago
merge from gib fixes
6 Days Ago
merge from world models 2026 car radio world model jungle ar world model optimisation ice ak world model optimisation chainsaw world model optimisation
7 Days Ago
merge from render_pipeline_testing
7 Days Ago
Merge from setflag_remove
7 Days Ago
Merge: from mt_snapshot_saving - Bugfix for HittableByTrain components not saving in Jobs 4 mode Tests: spawned a tall wooden barricade with Jobs 4 enabled
7 Days Ago
Merge: from async_serveroccl_gen - Optim: 4.5k server occlusion grid now generates in 22s, down from 45s Tests: unit and perf tests, 2p on craggy to validate server occlusion, visualized 4.5k map occl grid results
7 Days Ago
Fix corrupt hazmat suit item prefab
7 Days Ago
Merge from setflag_remove
7 Days Ago
merge from demo_ui_2
7 Days Ago
merge from vehicle_pooling
7 Days Ago
merge from Sculpture_SmartAlarm
7 Days Ago
Slightly decreased size of fireplace.deployed's deploy volume to fix bug where you couldn't place the fireplace under an existing floor
7 Days Ago
merge from kriegchainsword_rack_fix
7 Days Ago
merge from Missing_clothing_worldmodels
7 Days Ago
removed gibbable from hv arrow, poison arrow, wood arrow and spear gun spear as they weren't used + causing an error for automated testing
7 Days Ago
merge from automated_testing
7 Days Ago
Jungle ziggurat LOD3 fix