branchrust_reboot/maincancel

36,363 Commits over 4,383 Days - 0.35cph!

19 Days Ago
water wheel WB 1
Rin
19 Days Ago
merge from save283 - Staging wipe
19 Days Ago
Merge from terrain_renderer
19 Days Ago
Merge from terrain_renderer
19 Days Ago
Updated armoured hatch anims to prevent wall clipping
19 Days Ago
Fix new scientists not playing movement animation in demos after the demo was paused
19 Days Ago
Possible Client_OnCassetteInserted NRE while spectating fix
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merge from fix_server_browser_compression -> main
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merge from safezone_lootbag_fix
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merge from overfishing
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Shutter frame audio fixes
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merge from automated_testing
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merge from techtree_multi_unlock
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merge from waterwheel_deployable
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merge from automated_testing
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merge from render_pipeline_testing
19 Days Ago
Buoyancy ResetStaticFields to fix error spam with skip domain reload
19 Days Ago
updated water wheel: maxPowerGenerationFromWater: 30 maxPowerGenerationFromManualUse: 60 Updated crafting cost IO techtree progression
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merge from overfishing
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Merge from boat_deployable_sound_looping_fix
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Merge from map_clan_names
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Merge from chainsaw_hotspot_gathering
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merge from useplayerupdatejobs3
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merge from new_console-ui
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merge from new_console-ui
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Merge from boat_teleport_commands
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Merge from terrain_renderer
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merge from new_console-ui
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merge from easter2026_dlc - store icons and square images
20 Days Ago
merge from new_console-ui
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merge from new_console-ui
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Merge from terrain_renderer
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merge from skinviewer_easter
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Merge from projectile_visibility_fix
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merge from overfishing
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merge from qol_bug_report_config -> main
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merge from fix_network_profiling_broadcast -> main
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Merge from monument_notification_sounds
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merge from deep_sea_sleeping_bag -> main
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Merge: from reorganize_unit_tests - Buildfix Tests: switched through all modes
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Merge from item_mod_radial_rename
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merge from waterwheel_deployable
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Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
20 Days Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others