39,327 Commits over 4,566 Days - 0.36cph!
Merge from dome_pump_mt_save_fix
merge from animalanimation_optims
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merge from texturestreaming_texturepropertiescache_fix
Fix broken livestock sleep test
merge from lightlod_optims
merge from more_pool_attributes
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merge from fix_scrapheli_dismounts
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merge from drinkingpoint_optims
merge from drinkingpoint_optims
merge from fix_memdump_logging -> main
merge from qol_spawn_vendors -> main
merge from replicated_convar_save_fix -> main
merge from fix_replicated_bag_range -> main
merge from fix_codelock_load_nre -> main
restore_multiline_console -> main
merge from qol_loadout_inventory_preview -> main
merge from fix_apartment_teammate_door -> main
merge from fix_apartment_transfer_items -> main
merge from fix_custom_item_drag -> main
merge from fix_jungle_plant_water -> main
merge from fix_sentry_modded_tag -> main
merge from fix_motorcycle_dismount_order -> main
merge from fix_client_sail_wind -> main
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merge from prototype_arctic_trail_path_fix
merge from console_autocomplete_improvements
merge from lookatboat_optim
Added a log in the console when you're trying to connect to a server with Disable Game UI enabled
InvokeHandler use cached method name for profiler samples, stops ~1KB/frame of string allocs in debug builds
merge from livestock_animals/livestock_hotfixes
merge from rrp_ui_grabpass
merge from food_crafting_fix
merge from wild_animal_sell_adjust
merge from render_pipeline_testing
Fix not being able to research animal fence & gate via research table
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Merged to main > Fix livestock breeding out of control in the wild:
- Full bond is now 15min not 5min, reproduction can't happen before (can still lead from 5min like before)
- Curious cows don't bond twice as fast anymore
- If a calf is born in the wild somehow, it will age as soon as it's born, and won't be able to reproduce (eg won't be born bonded like the mom)
- Server cap on livestock population of 300 "livestock.maxPerSpecies"
- Command to kill off excess livestock, prioritizing not tame > far from TCs > bad genes / old to avoid hurting farms, "livestock.cullexcess"
- Add "livestock.breedOnlyAtHome" convar, 0 by default, 1 means livestock can only breed near their top bonded player TC