30,719 Commits over 3,867 Days - 0.33cph!
merge from fix_radial_menu_not_diagonal
merge from fix_monument_outline_floors
merge from RepairBenchSkinName
Merge from hackweek_renderlod_collapse (last commit message was incorrect)
fix for "Unable to parse file Assets/Prefabs/Building Core/foundation/foundation.prefab: [Parser Failure at line 2179: Expected closing '}']"
merge from fix_staging_client_analytics
merge from fix_runtime_profiling_hook
Merge RepairBenchSkinName -> main
Merge RepairBenchSkinName -> main
merge from fix_barricade_building_error
merge from fix_icelake_building_blocked_preview
Merge from techtree_workbench_multi_access
Merge from fishing_changes_june_24
Fixed WaterDepthMask not deregistering the mask when a boat is placed in a scene before the game starts (only relevant to dev work)
Fix invoke NRE caused when trying to fix a different InvokeHandler NRE
merge from fix_invoke_profling_nre
merge from horse_state_transition_fixes
merge from samsite_togglemode
merge from attachments_translation
merge from fix_ladders_monuments
merge from fix_barricade_show_building_blocked
merge from fix_mixing_table_console_spam
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merge from treasure_mission_refresh_fix
merge from polar_bear_cull_fix
merge from hvrocketsounds
merge from wire_slacking/christmaslights
merge from fix_teammate_building_guide_lerp
merge from techtree_workbench_multi_acces
Fixed minicopter not being able to sleep properly after being pushed (hurt feelings?)
Fixed null reference exception when using Last Used code button on a modular car codelock
merge from flamethrower_informationpanel
merge from allow_barricades_monuments
merge from qol_show_teammate_building_guide
merge from waterpump_deploy
merge from qol_building_blocked_visual
merge from qol_reduce_f15_volume
Updated large medkit description to include the 100% chance of recovery from wounded state
merge from samsite_togglemode
merge from ShelterColliderFix
merge from ScrapHeliSpeedoFix