branchrust_reboot/maincancel

35,122 Commits over 4,293 Days - 0.34cph!

4 Months Ago
merge from modding_drone_tax -> main
4 Months Ago
merge from modding_drone_tax -> main
4 Months Ago
merge from modding_max_hp -> main
4 Months Ago
Missed commiting .proto file for `fix_turret_interference_order` branch (filtered to .cs files)
4 Months Ago
merge from fix_turret_interference_order -> main
4 Months Ago
merge from workshop_colourpicker -> main
4 Months Ago
merge from hackweek_crosshair_customization
4 Months Ago
merge form meta_shift
4 Months Ago
merge from drone_storage_slot
4 Months Ago
merge from menu_optims
4 Months Ago
merge from meta_shift
4 Months Ago
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4 Months Ago
merge from skeleton_bonename_fix
4 Months Ago
merge from drone_storage_slot
4 Months Ago
Merge from vram_monitoring
4 Months Ago
merge from hot_air_balloon_mark_users_hostile
4 Months Ago
merge from meta_shift
4 Months Ago
Maybe more reliable code to prevent items in the general tab from being purchased multiple times
4 Months Ago
Merge from blueprint_unlock_fix
4 Months Ago
merge from drone_storage_slot
4 Months Ago
Disable HUD overlays while painting (heavy helmet, diving goggles, etc)
5 Months Ago
fix HUD Vitals sorting layer overriding prefab value
5 Months Ago
merge from demoshot_ui_fix
5 Months Ago
Viewmodel_Shotgun_Shells -> main
5 Months Ago
Bugfix(editor): LoadMapFile - don't NRE when no scene is loaded and Server Occlusio Debug is open Tests: used in editor
5 Months Ago
merge from drone_storage_slot
5 Months Ago
merge from volcano_stuff
5 Months Ago
Merge: from server_occlusion_poppin - Bugfix: fixes false-negative occlusion queries at the top of the hills - Bugfix: fixes false-positive occlusion queries while looking through a hill - Optim: sped up occlusion cache generation by 65%+ (4.5k from 134s -> 50s, can be faster with sufficient RAM) - Editor: extended LoadMapFile with Server Occlusion debug tools Tests: generated reported bug case and visualized and debug traced. Generated 6k, 4.5k, 2k and Craggy to confirm generation doesn't crash.
5 Months Ago
Merge from vram_monitoring
5 Months Ago
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5 Months Ago
merge from optimise_laserbeams
5 Months Ago
merge from meta_shift
5 Months Ago
Fix custom map markers not falling back to world prefab category after HierarchyUril removal
5 Months Ago
Force init the translations if the dict is empty, fixes issues when loading translations in edit mode
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5 Months Ago
Regenerate ConsoleSystem.cs
5 Months Ago
Merge other fixes from /indirect_instancing
5 Months Ago
Merge build fix from /indirect_instancing_fixes
5 Months Ago
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Merge from /indirect_instancing_fixes
5 Months Ago
merge form meta_shift
5 Months Ago
meta_shift -> main
5 Months Ago
Fix Radtown sign by manually disabling mipmap streaming.
5 Months Ago
merge from test_generator_snapping
5 Months Ago
merge from hide_combatlog_network_ids
5 Months Ago
merge from fillmounts_command
5 Months Ago
merge from catapult_adminreload_fix
5 Months Ago
merge from military_tunnels_radiation_consistency_remerged s2p
5 Months Ago
merge from meta_shift