34,628 Commits over 4,444 Days - 0.32cph!
Fix NRE in NPCPlayerApex.AddKilledStat
Fixed main menu scaling on lower than widescreen resolutions
merge from Deferredmeshdecal-fix
Add branch name in exception report
Fixed a possibility of the hero showing when in game
Skip prefabs that cannot be found when spawning the world (custom map fix)
increases ridable animal max frame budget from 0.334ms to 1ms
fixed medium battery max storage
merge from fireball_fixes (compile fix)
merge into main (actually fixed fireballs)
merge from LOD_Optimizations_Excavator_Fix
Healing no longer shows screen damage indicator
Admin heal console commands work in god mode
Admin debugcamera_save and debugcamera_load persist through restarts
Added debugcamera_clear to clear saved camera states
Cherry picking
42366 (inventory.giveto skin support)
merged loot time direction flip
manual depth of field mode
fireballs from kamakazi helicopters should never penetrate walls
fireballs should no longer slow movement through walls
Try to avoid changing screen resolution when running autobenchmark
Static research and repair table can only be used by one person at once (Fix)
ExceptionReport: make IndexOutOfRangeException and ArgumentOutOfRangeException unique
admin.banid also kicks player if on server and bans owner steamid if available
Fixed NRE in UnreadMessages.cs
Restored to unseasonal menu screen
Added teleportlos console command
Finally fixed the duplicate team chat log
Fixed missing dune meshes at water_well_a
water_well_a S2P
Fixed sedan_a_wrecked broken prefab
merge from map_improvments
disabled majority of halloween content
Added secondary network group subscription (this should currently not do anything)
Fixed caragoship hull interior culling on low object quality
Output console log file/folder before opening