30,724 Commits over 3,867 Days - 0.33cph!
Fixed cargo ship getting stuck while docked if all of it's loot rounds had already spawned by the time it docks (in this case, no further loot will spawn)
merge from Military Flamethrower_2024
merge from Military Flamethrower_2024
merge from Military Flamethrower_2024
merge from Military Flamethrower_2024
Check in helicopter revision
Cached server browser HttpClient exceptions no longer prevent download reattempts
Cached server browser is less exceptiony
Fixed hole in side of terrain when harbor spawns too close to terrain edge (not ideal, but good temporary solution)
Fix editor gizmos null error
Disabled material import on oilrig moonpool environment volume collider meshes (for some reason this pulls them into the discard bundle in the server build)
merge from Military Flamethrower_2024
merge from toolcupboard_retroskin
merge from save248/iceberg_fix
merge from cargo_dock_loot_respawn
merge from bradley_scientists
subtracting
95312 merge from save248 - critial error on joining world
GetNextPathPosition NRE fix
Merge from bradley_scientists
merge patrol_helicopter_revision
merge from silo_elevator_door_fix
merge from toolcupboard_retroskin
merge from fix_ping_estimation_null_tags
merge from fix_server_demos_disk_quota
Subtract
94930, there is now a more general sign fix
merge from toolcupboard_retroskin
restoring
95196 merge from toolcupboard_retroskin
subtracting
95196 merge from toolcupboard_retroskin - build compile
merge from /main/io_entity_snapping/fixes/2
merge from storagemonitor_deployguide_fix