branchrust_reboot/maincancel

30,724 Commits over 3,867 Days - 0.33cph!

7 Months Ago
merge from SignFix
7 Months Ago
merge from ping_estimation
7 Months Ago
merge from electrical_power_fixes/reactivetarget
7 Months Ago
reapplying 94814
7 Months Ago
merge from io_entity_snapping/fixes/2
7 Months Ago
merge from toolcupboard_retroskin
7 Months Ago
merge from vendor_ui_map_close
7 Months Ago
merge from bring_back_vendor_names
7 Months Ago
merge from fix_connect_localhost
7 Months Ago
merge from fluid_splitter_fix
7 Months Ago
merge from ioentities_handles_naming
7 Months Ago
merge from disable_Easter2024
7 Months Ago
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
7 Months Ago
network++
7 Months Ago
merge from optimize_rpc_src_connection_2/refactor_2
7 Months Ago
merge from fix_hover_loot_backpack_vending
7 Months Ago
merge from fix_backpack_hover_attachments
7 Months Ago
merge from WorldModels
7 Months Ago
merge from ui_pool_max_list_size
7 Months Ago
merge from server_hidden_stashes
7 Months Ago
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7 Months Ago
Fix spinner wheel not resetting the camera to the expected rotation
7 Months Ago
Additional fix for edit-mode reflection probe flicker
7 Months Ago
Fixed water disappearing, in edit-mode, when focusing away from scene view
7 Months Ago
network++
7 Months Ago
subtracting 94814
7 Months Ago
merge from electrical_power_fixes/reactivetarget
7 Months Ago
merge from ioentities_handles_naming
7 Months Ago
merge from /main/electricity_power_fixes/flasherlight-sirenlight
7 Months Ago
merge from io_entity_snapping
7 Months Ago
merge from wiretool_clearing_fix
7 Months Ago
merge from electricty_power_fixes
7 Months Ago
cherrypicking ArtBugFixes_2024/BradleyHeliCrate_Fixes
7 Months Ago
cherrypicking 94140 - added addtional switch to mp5 to fix the missing fire selector on right side of mp5 game is now playable | ignoring the rest of this branch
7 Months Ago
merge from fix_backpack_ui_stuck
7 Months Ago
merge from static_props_02
7 Months Ago
cherrypicking 94300 - updated santa beard to use the newer burlap sack world model when dropped
7 Months Ago
merge from passthroughUI_delay_fix
7 Months Ago
Remove prefab context scene camera as well
7 Months Ago
Removed TOD Sky stuff from Prefab_Context_scene. Keeping it very simple. Background is now black.
7 Months Ago
Made Prefab_Context_scene darker so that models, colliders etc can be seen more clearly against the background
7 Months Ago
merge from /main/visualshader
7 Months Ago
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7 Months Ago
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7 Months Ago
merge from server_hidden_stashes
7 Months Ago
merge from EasterItemStoreFixes
7 Months Ago
merge from server_tree_colliders
7 Months Ago
merge from tutorial_island
7 Months Ago
merge from visualshader
7 Months Ago
merge from editor_compare_client_server_fields