30,790 Commits over 3,867 Days - 0.33cph!
RUST-1128 Assertion failed: Stomping old lifeStory (with repo)
RUST-1091 Pie menu red overlay covering
RUST-1129 Binds activate when typing in chat and console
tweaked a bunch of 3rd person animations to show the player pointing his weapon in the actual direction he's facing
fixed bow world model orientation and hand placement
fixed stupid bug with the eyes looking all fucked up when the player held construction planner
Fixed possible NRE's in LifeInfographic
Probably fixed loot sometimes opening with the wrong panel
XP saving uses protobuffers, no garbage
XP databases will be converted on first run
Updated Sqlite
Sqlite thread safe
Sqlite insert speed unit tests
Increased default server.queriesPerSecond
Fixed raknet debug output in server console
Fixed item ownership distributing far more than 100% of total XP
Disable collecting XP stats (server perf test)
Rain collision disabled (lag)
Full screen non exclusive - hoping to fix cursor weird fuckup shit fuck off unity
Added rust/std ability to override standard lighting
Fixed revz rain visible through objects (RUST-905)
Fixed UI notifications getting stuck on reconnect (RUST-1099)
Fixed dragging out of inventory not always dropping items
removed a crate spawn from the runway (left over)
removing (deleting this time) rotors from the airfield helis
fix for > 100% owneship bug
Improved responsiveness of throwables
repair bench at lvl 7
found weapons have slightly more condition (get a couple clips out of them now)
Downgrading to Unity b21 (fixes full screen issues, unlimited framerate on ds)
corrected pivots on projectiles
added tumble values to thrown weapons
Fixed a missing collider on trainyard
Turned on objects that had been automatically turned off in dungeons
Cherry picking goosey's shit from prerelease
adjusted tech tree
buffed eoka
buffed stone spear
stone spear unlocks earlier
nerfed cost of sword/machette
gain xp for gutting fish
gain xp when cloth/leather is used in a recipie
protocol++
xp when crafting ingredients are used
halved xp when gathering
fixed incendiary rockets not being craftable
research table not craftable
using a repair bench adds the user as a partial owner
fishing traps give xp
lots of ownership sharing for various actions (cooking, smelting, etc )
protocol++
merge from dungeon 3
includes airfield rework, garage doors, static doors set, and more..
New XP gain sound. Tweaks to other xp related sounds
stone pickaxe rotation fix
missing files for no xp from harvesting
harvesting player bodies no longer gives xp
standard bows aren't considered hostile by helicopters anymore
rock entity attack speed reduced, animation made to match
furnace is lvl 15
pants are lvl 13
Full screen black screen test
fishing traps ignore minnows as bait
Nice error when missing item in google sheet
Does not using vorbis prevent the import crash?
throwing objects no longer blocks sprint
added inaccuracy when throwing while sprinting