branchrust_reboot/maincancel

30,790 Commits over 3,867 Days - 0.33cph!

8 Years Ago
Server perf tweaks
8 Years Ago
unlockedSkins is redundant
8 Years Ago
AntiHack.projectile_protection 1 fix(ish)
8 Years Ago
Quick craft shows amount in queue
8 Years Ago
Moved upgrade notices closert to the belt bar, less obstructive
8 Years Ago
RUST-1097 Streamer mode should mask ownership
8 Years Ago
RUST-1073 PRERELEASE - Voice chat not working after initial use
8 Years Ago
Unity 5.4.0b24
8 Years Ago
Rebuilt plugins
8 Years Ago
/main becomes /prerelease
8 Years Ago
Network++
8 Years Ago
EAC hashtool config test
8 Years Ago
RustBuilder update
8 Years Ago
EAC hashtool config updates
8 Years Ago
Launcher rebuild
8 Years Ago
More LSO tweaks: reduced bias, now more pronounced everywhere, increased radius and exponent
8 Years Ago
LSO: Fixed decal materials not receiving LSO LSO: Fixed state not saved to cfg (RUST-1051) LSO: Added intensity param set to 0.9 to improve balance between darkest and lightest LSO: Fixed height normalization error LSO: Added max height map size (4096)
8 Years Ago
Tweaks for heli / turret LOS checks with chainlink fence (RUST-1044)
8 Years Ago
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8 Years Ago
RustBuilder update
8 Years Ago
Reduced high quality water mesh tessellation by ~20%
8 Years Ago
EAC hashtool missing files
8 Years Ago
EAC update
8 Years Ago
Attempt at fixing revz graphic distortion/feedback when using low quality + near draw distance (RUST-987)
8 Years Ago
Fixed BaseMelee editor / standalone inconsistency
8 Years Ago
Attack entity repeat delay cooldown test 2 (RUST-1043)
8 Years Ago
Transparent layer tweak (RUST-842)
8 Years Ago
Attack entity repeat delay cooldown test (RUST-1043)
8 Years Ago
Implemented throw weapon AH protection (throw_protection, throw_penalty)
8 Years Ago
Touched water shaders to fix out-of-date staging
8 Years Ago
Transparent layer (fence, glass)
8 Years Ago
Fixed LOS issues in caves (RUST-1039)
8 Years Ago
mesh compression @low for building block meshes and colliders
8 Years Ago
Added river foam
8 Years Ago
Attempt to fix RUST-689
8 Years Ago
Fixed purple water in dx9 Fixed compilation errors in legacy gl
8 Years Ago
Fixed river flow transitions to ocean
8 Years Ago
Changed default decay tick interval to 10 minutes
8 Years Ago
Slower decay on furnaces and boxes (2 days delay + 4 days duration)
8 Years Ago
Added repair functionality to furnaces, boxes, repair bench / research table and water catchers / purifier
8 Years Ago
slight tweaks to the rifle walk animation
8 Years Ago
Added back river flow; still needs work
8 Years Ago
AH tweaks
8 Years Ago
Added warning to RandomizeStartPosition when called on a sound missing audioClip
8 Years Ago
Fixed flow control warnings in ocean and river shaders
8 Years Ago
AH logs include frame number
8 Years Ago
Updated amplify color and switched to single pass tonemapping + color grading Removed dedicated tone mapper
8 Years Ago
Fixed incorrect collision meshes on twig roof sides
8 Years Ago
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8 Years Ago
Updated amplify occlusion; faster/better bilateral blur