121,810 Commits over 4,048 Days - 1.25cph!
[D11] [UI] Replaced most of the WIP icons on Leaderboards screen with actual icons. Deleted old textures that are no longer used.
[D11] Server telemetry web request removed. Only the logging equivalent now exists.
fixed airdrops not being lootable
Force LODs to update when objects spawn in. Temporarily added a LODGrid.RefreshAll when you press start. Tidied up some d11worldspawn bits.
[d11][Audio] Added reverb to check point cabin, and Drege Boat.
merge prepatch_fixes_2019 to main
[D11] Add server.cdn ServerVar and undo hardcoded levelurl
[D11] Update objects with additional commands (eg Eat/Wear) to use the command name instead of the command itself in the UI - also forcing to use D11 translation file
manifest
fixed minicopter repair
[D11] Fix for players not rotating on server
[D11][Tutorial] Added ability to spawn items created from placeholder objects in tutorial_map
[D11][Audio] Bunker Room Prefabs , detailed reverb added.
[D11] [UI] Fixed coroutine interruptions and request delays to match players navigation delay. Added display of player card stat results from request. Fixed typo in leaderboards carousel page names. Updated animations/transitions to work better with one another on leaderboard screen initialisation.
fixed minicopter repair
icon/phrase update for pager
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tesla coil prefab: col, gibs and lods.
Tesla coil: prefab, col, gibs and lods.
supply drop only lootable when on ground
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[D11][Audio] Added detailed reverb to lighthouse. Removed incorrect reverb from old lighthouse monument prefab. Mixer : reduced volume of Geiger counter
Fixed dive site tugboat windows visible over water
Merge from prepatch_fixes_2019
Some vehicles can parent to cargo ship
[D11][TUTORIAL] env time now resumes after objective 10 completion
[d11][Audio] Working detailed reverb including fix to trigger script.