128,770 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
        
        
        
            
            
            
                
                made a new material for the burlap trousers
                
                
                
                
             
         
        
            
            
            
                
                Added burlap trousers item
Added blueprints for a bunch of items
Added low grade fuel item
                
                
                
                
             
         
        
            
            
            
                
                added AnimationEvent  "SetIKWeight"  that will allow turning on/off the IK weighting.
                
                
                
                
             
         
        
            
            
            
                
                changed the rifle running animations so the gun is lower and more natural looking when he runs;  added IK events to the prone --> stand animations
                
                
                
                
             
         
        
            
            
            
                
                Field tree lod billboard textures
                
                
                
                
             
         
        
            
            
            
                
                Proper billboard import settings, and cleaned up old clutter.
                
                
                
                
             
         
        
            
            
            
                
                Field tree billboard mats and normalmap meta fix.
                
                
                
                
             
         
        
            
            
            
                
                Deleting UnityVS.VersionSpecific.dll (it auto re-creates itself)
                
                
                
                
             
         
        
            
            
            
                
                Ignoring UnityVS.VersionSpecific.dll and meta
                
                
                
                
             
         
        
            
            
            
                
                Calibrated the LODing on all field trees
                
                
                
                
             
         
        
            
            
            
                
                Fixed prone being on in player models (!)
                
                
                
                
             
         
        
            
            
            
                
                Fixed some issues regarding AI system performance
                
                
                
                
             
         
        
            
            
            
                
                Fixed all sorts of issues with the billboard import settings of the new trees
                
                
                
                
             
         
        
            
            
            
                
                Added lock item
Added item slot system
Added module: DeployToItem
Added module: ItemSlot
Renamed item hook OnCreated to onCreated
Removed item.name (redundant)
Locks are now a seperate deployable item
protocol++
                
                
                
                
             
         
        
            
            
            
                
                An icon scene with more intricate rendering/lighting setup.
                
                
                
                
             
         
        
            
            
            
                
                Should prevent door stacking
                
                
                
                
             
         
        
            
            
            
                
                Time of Day update to 2.1.1 prerelease 1
                
                
                
                
             
         
        
        
            
            
            
                
                Burlap shader normal intensity toned down.
                
                
                
                
             
         
        
            
            
            
                
                Revamped item categories
Updated crafting UI
                
                
                
                
             
         
        
            
            
            
                
                adding gloves (which need skinning properly) and adding feet with textures 
                
                
                
                
             
         
        
            
            
            
                
                Updated icons from admin site
Fixed building plan switch strings being #phrases
                
                
                
                
             
         
        
        
            
            
            
                
                Ignore.conf'ing stuff used to make tree billboard normal maps.
                
                
                
                
             
         
        
        
            
            
            
                
                updated skinning on gloves
                
                
                
                
             
         
        
        
            
            
            
                
                Crafting tooltip cleanup, shows ingredients
                
                
                
                
             
         
        
            
            
            
                
                Added terrain collision resolve system for objects to pass through when entering caves
Increased the number of attempts to find a monument spawn location to 1000
                
                
                
                
             
         
        
        
            
            
            
                
                fixed bug with the prone always being enabled;  commiting the rest of the 3rd person grenade jog/run animations
                
                
                
                
             
         
        
            
            
            
                
                Temporarily removed the clouds while they are bugged.
                
                
                
                
             
         
        
            
            
            
                
                Fixed error in PlayerWalkMovement on levels without TerrainMeta
Added Burlap shoe + glove items
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed some clutter rock LOD distances. Added cacti files. Started on some desert environment settings.
                
                
                
                
             
         
        
            
            
            
                
                fixed the wolf prefab on the MenuBackground scene
                
                
                
                
             
         
        
            
            
            
                
                added LODs to the burlap gloves/shirt/shoes
                
                
                
                
             
         
        
            
            
            
                
                added prefabs for the burlap shoes/gloves/shirt  ( LOD included )
                
                
                
                
             
         
        
            
            
            
                
                Turned Sun Shafts resultions down to medium (fixes orange smear in editor)
Re-enabled horizon clouds (aren't broken)
                
                
                
                
             
         
        
            
            
            
                
                Time of Day update to 2.1.1 prerelease 2
                
                
                
                
             
         
        
        
            
            
            
                
                Various cactus prefab adjustments
                
                
                
                
             
         
        
            
            
            
                
                Added kinematic rigidbodies to all cactus prefabs
                
                
                
                
             
         
        
            
            
            
                
                Added cacti to decor spawn
                
                
                
                
             
         
        
            
            
            
                
                Adjusted the grass to match the trees a bit better. Slight moon tweaks.
                
                
                
                
             
         
        
            
            
            
                
                Removed static cull distance of the world layer (it's handled on a per-object basis by the LOD groups)