reporust_rebootcancel

110,890 Commits over 3,897 Days - 1.19cph!

10 Years Ago
Added explosives/timed explosive charge items Updated phrases
10 Years Ago
Can toggle nudity censor in F2 menu F2 menu settings are now saved properly
10 Years Ago
Added process info to F1 menu if it can be retrieved on the current platform
10 Years Ago
Map stuff.
10 Years Ago
Meat is now stackable Medkits/Pills are stackable Added missing twig roof skin
10 Years Ago
Fixed divide by zero Fixed 0 health on building blocks Reduced cost/health of all twig blocks Added roof block
10 Years Ago
finished the 3rd person animations for pump shotgun. set up the wm_sawnoffshotgun to use appropriate 3rd person animations
10 Years Ago
merge from main
10 Years Ago
Fixed some warnings (still some left in ItemIcon, but I don't want to break it - cc garry)
10 Years Ago
Updated to Unity b22
10 Years Ago
adding corrugated_a generic textures
10 Years Ago
Cleaned up unused code
10 Years Ago
Protocol++ (non dev branch can't see building skin changes anyway)
10 Years Ago
Removing debugging from PlayerInput now that wakeup bug is fixed
10 Years Ago
Added F2 options to hide hud/chat/branding
10 Years Ago
Building blocks start off on the cheaper, more fragile "twig" set (non-balanced)
10 Years Ago
Trash.
10 Years Ago
Replaced erroring maps.
10 Years Ago
Splat mismatch hotfix
10 Years Ago
Removed health regen on building blocks Placed building blocks start with max health Upgrading a building block puts it on max health
10 Years Ago
merge from main
10 Years Ago
Implemented topology, biome and color terrain map bakes and loads Made terrain map bakes handle size mismatches gracefully Removed NPCLocomotion raycast height snap fallback Fixed harmless warning in PrefabPreProcess Changed heightmap extraction from bake to runtime Enabled normalmap extraction from compressed texture Added runtime compression to colormap
10 Years Ago
Fixed cancelling queue'd craft not returning resources Crafting can no longer take from or give to wearables slots Items are no longer destroyed if inventory is full - they're dropped into the world If furnace/campfire is full, will spit out items instead of losing them Added drop notice
10 Years Ago
changed head file name
10 Years Ago
Fixed walking/running stopping when closing inventory menu Fixed chat box opening again on submit Chat has scrollable history Can click on avatars in chat to view steam profile Fixed too many veritices in canvas error if lots of chatting
10 Years Ago
Backup
10 Years Ago
File replace.
10 Years Ago
File delete.
10 Years Ago
Fresh new error for Diogo.
10 Years Ago
wip
10 Years Ago
Splats and stuff.
10 Years Ago
Fixed PrefabPreProcess setting inactive prefabs to active after processing if in the editor
10 Years Ago
Added debug logs to CullCell
10 Years Ago
Fixed PrefabPreProcess calling Awake / OnEnable on preprocessed prefabs if inside the editor Added debug logs to RandomDynamicPrefab
10 Years Ago
Removed NPCSurvey from SpawnHandler tick (causing slow / crashing resource respawn?)
10 Years Ago
Fix rock sounds not playing
10 Years Ago
some 3rd person animations for the pump shotgun
10 Years Ago
Debugging not being able to wake up
10 Years Ago
Stacking fixes
10 Years Ago
Fixed stack splitting dupe bug
10 Years Ago
Brute force merge without any lube.
10 Years Ago
Making plastic behave.
10 Years Ago
Splats and stuff.
10 Years Ago
Terrain files.
10 Years Ago
Changed legacyterrrain splat control textures from rgba1+rgba2 to rgb0+rgb1+rgb2 Fixed control map being tiled in shader when in edit-mode
10 Years Ago
Catch & report RPC exceptions nicer
10 Years Ago
Fixed EAC banned users sometimes not getting kicked properly
10 Years Ago
Forgot this file
10 Years Ago
Fixed NRE in RandomDynamicPrefab.EnterView If network exception disconnection, tell server what the exception was Handle main menu news not loading properly Fixed blurry menu texture Fixed UI scaling wrong on 4:3
10 Years Ago
Fixed some player chat messages just printing "SERVER" Fixed white line on Steam avatars