160,383 Commits over 4,566 Days - 1.46cph!

10 Years Ago
T2 Furnace deeper foundations
10 Years Ago
RUST-1655 - IndexOutOfRangeException - Spatial.Grid
10 Years Ago
Fixed options menu dropdowns (by making them not dropdowns)
10 Years Ago
Ai should not walk through barricades
10 Years Ago
Fixed player model sinking halfway into the ground when turning off torch (RUST-1646)
10 Years Ago
Scudpunk Hoodie no longer for sale, tradable, marketable
10 Years Ago
Fixed tree collider scales (RUST-1654)
10 Years Ago
Debug npc sleep
10 Years Ago
large furnace stays upright large furnace can be more easily placed on slopes can select large furnace placement height
10 Years Ago
fixed animals never waking up
10 Years Ago
fixed large furnace being destroyed when buildings modified nearby
10 Years Ago
Fixed broken scene view when lighting enabled
10 Years Ago
Fixed underwater bubble screen effect continues to play when surfaced (RUST-1658)
10 Years Ago
high external wall wood lowest lod is now 4 triangles
10 Years Ago
Rocket factory / interior progress / walkways bake
10 Years Ago
Fixed NRE in BasePlayer.GetHeldEntity()
10 Years Ago
Add "strst" to tags if server is pending a restart
10 Years Ago
Update server information after restart started
10 Years Ago
backup/progress
10 Years Ago
Store save creation time in save file (shouldn't break protocol) Add save creation time to server tags
10 Years Ago
Added Restarting, SaveCreatedTime to serverinfo output
10 Years Ago
Fixed client collider on PineBare-2 (RUST-1660)
10 Years Ago
overhang bridge piece for jumping puzzle
10 Years Ago
Ladder movement is verified on the server
10 Years Ago
Codegen
10 Years Ago
Rcon.Web is enabled by default (launch with +rcon.web 0 to disable) Websocket rcon should bind to single ip properly if supplied by rcon.Ip
10 Years Ago
Npc animator culling Fixed player culling via lodgroup Fixed culling toggle makevisible
10 Years Ago
Fixed sharpen going nuts with fp backbuffer (black spots)
10 Years Ago
Added ztest option to ddraw; exposed to spheregizmo
10 Years Ago
Staircase / office building texture progress
10 Years Ago
Fixed npc ragdoll culling Fixed horse and bear ragdolls Fixed Ragdoll test scene Added sanity check to BaseNpc.VisUpdate
10 Years Ago
Wood Helmet
10 Years Ago
Fixed linear render bugs with PropRenderer Added Create 512x512 Icon option to PropRenderer
10 Years Ago
Fixed NavAgent.Stop() error
10 Years Ago
ai improvements
10 Years Ago
bugfix
10 Years Ago
merge from main
10 Years Ago
Fixed NREs in player and npc culling Fixed perf issues in lodgroup culling
10 Years Ago
Localized voice limiting works for sounds that aren't initially parented to another object (RUST-1598) Snow footstep tweaks Distant gunshot tweaks Misc minor sound tweaks
10 Years Ago
Fixed flickering/missing bullet glass impact decals
10 Years Ago
Shader compile time opt; skipping unused permutations
10 Years Ago
animal progress fixed bunch of animal animations (temp) animals stay at their proper attack range animals give up if they can't reach their target animals don't target players they can't see animal skeletons setup animal damage setup animal protection setup
10 Years Ago
merge from main
10 Years Ago
merge into main
10 Years Ago
skin approval + icons
10 Years Ago
Fixed "IsStopped can only be called on an active agent"
10 Years Ago
Removed sound debug
10 Years Ago
Animal laggy ass is additive
10 Years Ago
Print progress when building the navmesh Sleep main thread while building the navmesh
10 Years Ago
Skins