160,212 Commits over 4,566 Days - 1.46cph!

9 Years Ago
Hapis progress
9 Years Ago
Fixed missing guides and hammer highlights on walls
9 Years Ago
set beenie hat to not use baseball cap morph, material and dyeset tweaks
9 Years Ago
Added generic sitting pose
9 Years Ago
no footsteps in vehicles no water level in vehicles
9 Years Ago
pose re-export
9 Years Ago
a metric tonne of boat work audio work buoyancy work boat sinking mounted management no more footsteps on mounted objects no longer wet in mounted objects driver seats restrict weapon usage
9 Years Ago
merge from main
9 Years Ago
protocol++
9 Years Ago
merge into main
9 Years Ago
compile fix attempt
9 Years Ago
compile fix
9 Years Ago
spazzy look dir fix attempt
9 Years Ago
Horse meat
9 Years Ago
Minor flame turret exploit fix Fixed flame turret mismatch deploy / ground watch layers
9 Years Ago
Phrases
9 Years Ago
updated generic sitting pose to avoid hands clipping
9 Years Ago
blueprint read sound abides by master sound settings
9 Years Ago
Updated Steamworks
9 Years Ago
Improved temporal anti-aliasing NaN handling Added additive projector shader Added scroll to projector shaders
9 Years Ago
rowboat pushing improved rowboat can be righted when in water attempted to fix rockets etc detonating inside moving vehicles fixed odd alt-look behavior in vehicles rowboat has increased buoyancy with velocity
9 Years Ago
Map Tweaks
9 Years Ago
Added two-layer caustics projector shader
9 Years Ago
slightly different boat wake
9 Years Ago
Added debug toggle to core/foliage shader and debug view option for vnormals, vtangents, vcolor
9 Years Ago
compile fix rowboat caustics
9 Years Ago
Merge from main
9 Years Ago
Fixed core/foliage debug view color space
9 Years Ago
Fixed that network interpolation velocity smoothing wasn't working correctly Interpolate rotations with slerp instead of lerp Fixed vis.lerp ghosting (and some ddraw ghosting in general)
9 Years Ago
Cherry picked 26009
9 Years Ago
Network extrapolation also uses slerp instead of lerp for rotations
9 Years Ago
Fixed player view direction going fubar with extrapolation (still some problems, should probably be disabled altogether for players due to delta updates)
9 Years Ago
boat profiling
9 Years Ago
Pine snow_a tweaked vertex color for testing
9 Years Ago
Simpler water depth mask handling, more generic; updated rowboat prefab Added and enabled instancing support on depth mask material Nuked WaterDepthMask component
9 Years Ago
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9 Years Ago
Hapis progress
9 Years Ago
Refresh Map Markers
9 Years Ago
merge from main
9 Years Ago
Updated native dlls from Rust.Native (now on github, being built by jenkins) Included pdb's for native dlls (!!)
9 Years Ago
Boat engine files (all)
9 Years Ago
fixed vehicle chassis not displaying correct material
9 Years Ago
Missed meta files
9 Years Ago
Fixed friend list only showing one friend
9 Years Ago
Don't show "opening this will" stuff at the end of bags descriptions.
9 Years Ago
Hapis progress
9 Years Ago
Don't show NPCs in the cheat report shit
9 Years Ago
Nuked base pyramid compression
9 Years Ago
Fixed inaccurate gather amount displayed when splitting
9 Years Ago
Hide voting counts in workshop view (Valve don't expose them anymore)